public void TakeGrapplingHook(PlayerInteractionHand playerHand)
 {
     playerHand.Grab(RemoveGrapplingHook());
 }
 public void PutAwayGrapplingHook(PlayerInteractionHand playerHand)
 {
     AddGrapplingHook(playerHand.Drop());
 }
 public void StartMinigame(PlayerInteractionHand playerHand, Player player)
 {
     TakeGrapplingHook(playerHand);
     MiniGameStarted?.Invoke(this, new MiniGameStartedArgs(player));
 }