public void AcceptInputThatIsReleventToTheGame(string input)
        {
            var checker = new PlayerInputValidator();

            var isIrreleventInGameInput = checker.IsValidInGameInput(input);

            Assert.True(isIrreleventInGameInput);
        }
        public void NotAcceptInputIrrelevantToTheGame(string input)
        {
            var checker = new PlayerInputValidator();

            var isIrreleventInGameInput = checker.IsValidInGameInput(input);

            Assert.False(isIrreleventInGameInput);
        }