public void AcceptInputThatIsReleventToTheGame(string input) { var checker = new PlayerInputValidator(); var isIrreleventInGameInput = checker.IsValidInGameInput(input); Assert.True(isIrreleventInGameInput); }
public void NotAcceptInputIrrelevantToTheGame(string input) { var checker = new PlayerInputValidator(); var isIrreleventInGameInput = checker.IsValidInGameInput(input); Assert.False(isIrreleventInGameInput); }