Ejemplo n.º 1
0
        private static int Player_FishingLevel(On.Terraria.Player.orig_FishingLevel orig, Player self)
        {
            Item fishingPole = self.inventory[self.selectedItem];

            if (fishingPole.fishingPole == 0)
            {
                for (int i = 0; i < 58; i++)
                {
                    if (self.inventory[i].fishingPole > fishingPole.fishingPole)
                    {
                        fishingPole = self.inventory[i];
                    }
                }

                foreach (Item item in self.inventory.OfType <FishingBelt>().SelectMany(belt => belt.Handler.Items))
                {
                    if (item.fishingPole > fishingPole.fishingPole)
                    {
                        fishingPole = item;
                    }
                }
            }

            Item bait = new Item();

            for (int i = 0; i < 58; i++)
            {
                if (self.inventory[i].stack > 0 && self.inventory[i].bait > 0)
                {
                    if (self.inventory[i].type == 2673)
                    {
                        return(-1);
                    }

                    bait = self.inventory[i];
                    break;
                }
            }

            if (bait.IsAir)
            {
                foreach (Item item in self.inventory.OfType <FishingBelt>().SelectMany(belt => belt.Handler.Items))
                {
                    if (item.stack > 0 && item.bait > 0)
                    {
                        if (item.type == 2673)
                        {
                            return(-1);
                        }

                        bait = item;
                        break;
                    }
                }
            }

            if (bait.IsAir || fishingPole.fishingPole == 0)
            {
                return(0);
            }

            int fishingLevel = bait.bait + fishingPole.fishingPole + self.fishingSkill;

            if (Main.raining)
            {
                fishingLevel = (int)(fishingLevel * 1.2f);
            }
            if (Main.cloudBGAlpha > 0f)
            {
                fishingLevel = (int)(fishingLevel * 1.1f);
            }
            if (Main.dayTime && (Main.time < 5400.0 || Main.time > 48600.0))
            {
                fishingLevel = (int)(fishingLevel * 1.3f);
            }
            if (Main.dayTime && Main.time > 16200.0 && Main.time < 37800.0)
            {
                fishingLevel = (int)(fishingLevel * 0.8f);
            }
            if (!Main.dayTime && Main.time > 6480.0 && Main.time < 25920.0)
            {
                fishingLevel = (int)(fishingLevel * 0.8f);
            }
            if (Main.moonPhase == 0)
            {
                fishingLevel = (int)(fishingLevel * 1.1f);
            }
            if (Main.moonPhase == 1 || Main.moonPhase == 7)
            {
                fishingLevel = (int)(fishingLevel * 1.05f);
            }
            if (Main.moonPhase == 3 || Main.moonPhase == 5)
            {
                fishingLevel = (int)(fishingLevel * 0.95f);
            }
            if (Main.moonPhase == 4)
            {
                fishingLevel = (int)(fishingLevel * 0.9f);
            }

            PlayerHooks.GetFishingLevel(self, fishingPole, bait, ref fishingLevel);
            return(fishingLevel);
        }