SetFootsteps() public method

public SetFootsteps ( List footstepEffectCollection ) : void
footstepEffectCollection List
return void
Ejemplo n.º 1
0
 public void Set()
 {
     Debug.Log("setting level settings");
     playerXform = GameObject.FindGameObjectWithTag("Player").transform;
     playerCameraXform = GameObject.FindGameObjectWithTag("MainCamera").transform;
     playerFX = playerXform.GetComponent<PlayerEffects>();
     playerFX.SetFootsteps(footstepEffectCollection);
     playerFX.SetTemperature(levelAmbientTemperature);
     playerXform.position = spawnLocations[(int)activeSpawn].position;
     playerXform.rotation = spawnLocations[(int)activeSpawn].rotation;
     playerXform.localScale = spawnLocations[(int)activeSpawn].localScale;
 }