Ejemplo n.º 1
0
 public Match(PlayerDataHolder player, MatchType type)
 {
     matchType = type;
     if (matchType != MatchType.Tutorial)
     {
         return;
     }
     _mapOrder.Add(Dictionaries.dictionaries.Maps[1]); //Maps.ParseIntToMap(mapOrder);
     _matchID      = Random.Range(1, 10000000);
     currentPlayer = player;
     player.SetMatchId(_matchID);
     myGamePLay = new GamePLay(_currentBindMapId, this);
     Dictionaries.dictionaries.Matches.Add(_matchID, this);
     _currentBindMapId = 1;
 }