Ejemplo n.º 1
0
 private void OnAttack(PlayerController.AttackPattern attackPattern)
 {
     if (attackPattern == PlayerController.AttackPattern.Melee)
     {
         m_PlayerAnimator.Melee();
         m_CurrentTimer = Time.time;
     }
     else if (attackPattern == PlayerController.AttackPattern.Projectile)
     {
     }
 }
Ejemplo n.º 2
0
 private void OnPlayerAttack(PlayerController.AttackPattern attackPattern)
 {
     if (attackPattern == PlayerController.AttackPattern.Melee)
     {
         PlayAudio(settings.playerAttackMelee);
     }
     else if (attackPattern == PlayerController.AttackPattern.Projectile)
     {
         PlayAudio(settings.playerAttackProjectile);
     }
 }