Ejemplo n.º 1
0
 /// <summary>
 /// Call for this player to shoot a rocket ( !!! Should not be called by anything else than PlayerShoot !!! )
 /// </summary>
 /// <param name="rocketBody">Rocket prefab</param>
 /// <param name="playerFireOutputTransform">Transform to spawn the rocket from rocket</param>
 /// <param name="targetrotation">Rotation of the rocket when spawned</param>
 public void Call_ShootRocket(Vector3 targetposition, Quaternion targetrotation, Team newteam, NetworkIdentity ownerIdentity)
 {
     playerCommand.Cmd_ShootRocket(targetposition, targetrotation, newteam, ownerIdentity);
 }