Ejemplo n.º 1
0
 private void OnTriggerEnter(Collider other)
 {
     if (other.gameObject.CompareTag("Enemy"))
     {
         EnemyBehaviour eb = other.gameObject.GetComponent <EnemyBehaviour>();
         if (eb.dead == true)
         {
             return;
         }
         enemys.Add(other.gameObject);
         pc.FoundTarget();
         other.gameObject.GetComponent <EnemyBehaviour>().lockOn.SetActive(true);
     }
 }