Ejemplo n.º 1
0
 private void Card1_Loaded_1(object sender, RoutedEventArgs e)
 {
     PlayerCard.DisplayCard(game.PlayerCards[0]);
     Card1.DisplayCard(0);
     Card1.IsEnabled          = false;
     Shuffle_Button.IsEnabled = false;
     game.SetPlayerCard(game.PlayerCards[0]);
     ComputerCard.DisplayCard(game.ComputerSelectedCard);
 }
        private void SetupGame()
        {
            Start.IsEnabled     = true;
            PickCard1.IsEnabled = false;
            PickCard2.IsEnabled = false;
            PickCard3.IsEnabled = false;
            Shuffle.IsEnabled   = false;

            Card1.DisplayCard(1);
            Card2.DisplayCard(1);
            Card3.DisplayCard(1);
            PlayerCard.DisplayCard(1);
            CPUCard.DisplayCard(1);

            StatusMessage.Text = "Press Start!";
        }
        private void PickCard3_Click(object sender, RoutedEventArgs e)
        {
            PickCard1.IsEnabled = false;
            PickCard2.IsEnabled = false;
            PickCard3.IsEnabled = false;
            Shuffle.IsEnabled   = false;

            PlayerCard.DisplayCard(Cards[2]);

            Card1.DisplayCard(14);
            Card2.DisplayCard(14);
            Card3.DisplayCard(14);

            int PlayerIndex = Cards[2];

            GameRules(PlayerIndex);
        }
Ejemplo n.º 4
0
        private async System.Threading.Tasks.Task AfterTapAsync(object sender, int index)
        {
            PlayingCards cardUsed = (PlayingCards)sender;

            //1. Display card on the table
            PlayerCard.DisplayCard($"{game.PlayerCards[index]}C");

            //2. hide selected card

            cardUsed.DisplayCard("BC");
            cardUsed.IsEnabled       = false;
            Shuffle_Button.IsEnabled = false;

            //3. show the computer selection
            game.SetPlayerCard(game.PlayerCards[index]);
            CompCard.DisplayCard($"{game.ComputerSelection}C");

            UpdateScores();

            _cardTapCounter++;

            if (_cardTapCounter == 3)
            {
                if (game.ComputerScore > game.PlayerScore)
                {
                    game.ComputerScore = 0;
                    game.PlayerScore   = 0;
                    winner             = "COMPUTER";
                }
                else if (game.ComputerScore < game.PlayerScore)
                {
                    game.ComputerScore = 0;
                    game.PlayerScore   = 0;
                    winner             = "PLAYER";
                }

                Winner.Text = $"{winner} IS THE WINNER";



                Shuffle_Button.IsEnabled = true;

                _cardTapCounter = 0;
            }
        }