private void SummonBotsHook(On.RoR2.CharacterMaster.orig_OnInventoryChanged orig, CharacterMaster self)
        {
            orig(self);

            SurvivorIndex index = SurvivorIndex.Toolbot;

            if ((self.playerCharacterMasterController != null) && (self.inventory.GetItemCount(Index) > 0) && (self.inventory.GetItemCount(Index) > botToolCount))
            {
                PlayerBotManager.SpawnPlayerbots(self, index, NumT00LBotsSpawned);
                botToolCount = GetCount(self);
            }
        }
        private void SummonBotsHook(On.RoR2.CharacterMaster.orig_OnInventoryChanged orig, CharacterMaster self)
        {
            orig(self);

            SurvivorIndex index = SurvivorIndex.Captain;

            if ((self.playerCharacterMasterController != null) && (GetCount(self) > 0) && (GetCount(self) > botCapCount))
            {
                PlayerBotManager.SpawnPlayerbots(self, index, NumC4PTNBotsSpawned);
                botCapCount = GetCount(self);
            }
        }