Ejemplo n.º 1
0
    public PlayerData(PlayerArchitecture player)
    {
        currentStamina = player.currentStamina;

        position    = new float[3];
        position[0] = player.transform.position.x;
        position[1] = player.transform.position.y;
        position[2] = player.transform.position.z;

        Debug.Log("Saved...");
    }
Ejemplo n.º 2
0
    public static void SavePlayer(PlayerArchitecture player)
    {
        BinaryFormatter formatter = new BinaryFormatter();
        string          path      = Application.persistentDataPath + "/player.drt";

        FileStream stream = new FileStream(path, FileMode.Create);
        PlayerData data   = new PlayerData(player);

        formatter.Serialize(stream, data);
        stream.Close();
    }