Ejemplo n.º 1
0
    void RotateAvatar(float currentBodyRotation, float rotationAmt)
    {
        // make antbodyAvatar follow rotation of vr rig beyond a specific point
        var currentRot = Quaternion.Euler(0, currentBodyRotation, 0);
        var rot        = Quaternion.Euler(0, rotationAmt, 0);

        // trigger animation and rotate body
        BodyAnimation.BodyRotation();
        AntBodyAvatar.transform.rotation = Quaternion.Slerp(currentRot, rot, timeCount);
        timeCount += Time.deltaTime;
        //AntBodyAvatar.transform.rotation = rot;
    }