public static void PlayerNextActionReset() { playerAniCmdNext = PlayerActionCommand.Player_None; }
public static void PlayerNextActionSet(PlayerActionCommand cmd) { playerAniCmdNext = cmd; }
public static void PlayerNextActionReset() { playerAniCmdNext = PlayerActionCommand.Player_None; }
public static void PlayerNextActionSet(PlayerActionCommand cmd) { playerAniCmdNext = cmd; }