Ejemplo n.º 1
0
 private void SetUpAbilityButton(int b, PlayerAbility abil)
 {
     abilityButtons[b].transform.Find("Text").gameObject.GetComponent <Text>().text     = abil.GetAbilityName();
     abilityButtons[b].transform.Find("CostText").gameObject.GetComponent <Text>().text = abil.GetCost() + " AP";
     abilityButtons[b].GetComponent <Button>().interactable = true;
     abilityButtons[b].GetComponent <Button>().onClick.AddListener(() => { SetSelectedAbility(b); });
     abilityButtons[b].GetComponent <AbilityButton>().onSelectEvent.AddListener(() => { ScrollToSelectedAbilityButton(b); });
 }