Ejemplo n.º 1
0
 public override void RemovedFrom(DeckLocation location, Player player)
 {
     base.RemovedFrom(location, player);
     if (_ShuffledEventHandler != null)
     {
         player.Shuffled -= _ShuffledEventHandler;
     }
     _ShuffledEventHandler = null;
 }
Ejemplo n.º 2
0
        void Stash_OwnerChanged(object sender, OwnerChangedEventArgs e)
        {
            if (_ShuffledEventHandler != null && e.OldOwner != null)
            {
                e.OldOwner.Shuffled  -= _ShuffledEventHandler;
                _ShuffledEventHandler = null;
            }

            if (e.NewOwner != null)
            {
                _ShuffledEventHandler = new Player.ShuffledEventHandler(player_Shuffled);
                e.NewOwner.Shuffled  += _ShuffledEventHandler;
            }
        }
Ejemplo n.º 3
0
        public override void AddedTo(DeckLocation location, Player player)
        {
            base.AddedTo(location, player);

            switch (location)
            {
            case DeckLocation.Deck:
                if (_ShuffledEventHandler != null)
                {
                    player.Shuffled -= _ShuffledEventHandler;
                }

                _ShuffledEventHandler = new Player.ShuffledEventHandler(player_Shuffled);
                player.Shuffled      += _ShuffledEventHandler;
                break;
            }
        }
Ejemplo n.º 4
0
		public override void RemovedFrom(DeckLocation location, Player player)
		{
			base.RemovedFrom(location, player);
			if (_ShuffledEventHandler != null)
				player.Shuffled -= _ShuffledEventHandler;
			_ShuffledEventHandler = null;
		}
Ejemplo n.º 5
0
		public override void AddedTo(DeckLocation location, Player player)
		{
			base.AddedTo(location, player);

			switch (location)
			{
				case DeckLocation.Deck:
					if (_ShuffledEventHandler != null)
						player.Shuffled -= _ShuffledEventHandler;

					_ShuffledEventHandler = new Player.ShuffledEventHandler(player_Shuffled);
					player.Shuffled += _ShuffledEventHandler;
					break;
			}
		}
Ejemplo n.º 6
0
		void Stash_OwnerChanged(object sender, OwnerChangedEventArgs e)
		{
			if (_ShuffledEventHandler != null && e.OldOwner != null)
			{
				e.OldOwner.Shuffled -= _ShuffledEventHandler;
				_ShuffledEventHandler = null;
			}

			if (e.NewOwner != null)
			{
				_ShuffledEventHandler = new Player.ShuffledEventHandler(player_Shuffled);
				e.NewOwner.Shuffled += _ShuffledEventHandler;
			}
		}