Ejemplo n.º 1
0
 private void AddPlayerNetworkState(Player player, UInt32 ping, UInt32 loss)
 {
     Player.NetworkState networkState = new Player.NetworkState()
     {
         Ping = ping, Loss = loss
     };
     player.NetworkStates.Add(networkState);
 }
 private void AddPlayerNetworkState(Player player, UInt32 ping, UInt32 loss)
 {
     Player.NetworkState networkState = new Player.NetworkState() { Ping = ping, Loss = loss };
     player.NetworkStates.Add(networkState);
 }