void UploadProjectFace(GameObject g) { PlatformDifferences.OpenPhoto(true, 200, 200); }
void OnUploadFace(GameObject g) { PlatformDifferences.OpenPhoto(true, 150, 150); }
void UploadProjectFace(GameObject g) { PlatformDifferences.OpenPhoto(true, 200, 200); }
void OnUploadFace(GameObject g) { PlatformDifferences.OpenPhoto(true, 150, 150); }