Ejemplo n.º 1
0
        public bool Sheer()
        {
            bool plantSheerSuccess = false;

            switch (this.PlantSize)
            {
            case PlantSizes.XLarge:
                plantSheerSuccess = true;
                this.PlantSize    = PlantSizes.Large;
                this.PlantGrowth  = 11;
                this.RootDepth   -= 2;
                break;

            case PlantSizes.Large:
                plantSheerSuccess = true;
                this.PlantSize    = PlantSizes.Medium;
                this.PlantGrowth  = 7;
                this.RootDepth   -= 2;
                break;

            case PlantSizes.Medium:
                plantSheerSuccess = true;
                this.PlantSize    = PlantSizes.Small;
                this.PlantGrowth  = 3;
                this.RootDepth   -= 2;
                break;
            }
            AdjustCollider();
            AdjustPlantSize();
            return(plantSheerSuccess);
        }
Ejemplo n.º 2
0
    // HP has a max of 6
    // HP + 1 / 2 gives the visual for the plant health
    public void SetPlantSprite(PlantSizes size, int HP)
    {
        int            index          = (int)size / 4 - 1;
        int            modHP          = (HP + 1) / 2;
        SpriteRenderer spriteRenderer = GetComponentInChildren <SpriteRenderer>();

        switch (modHP)
        {
        case 3:
            SetSpriteHP3(spriteRenderer, index);
            break;

        case 2:
            SetSpriteHP2(spriteRenderer, index);
            break;

        case 1:
            SetSpriteHP1(spriteRenderer, index);
            break;

        case 0:
            SetSpriteHP0(spriteRenderer, index);
            break;

        default:
            Debug.LogWarning(string.Format("Something wront in SpriteUpdater -- index: {0} / 3, ModHP: {1} / 3", index, modHP));
            break;
        }
    }
Ejemplo n.º 3
0
        private void Update()
        {
            if (!this.IsDragging && DragController.IsDragging)
            {
                this.IsDragging = true;
                AdjustCollider();
                SetPositionOffset();
            }
            else if (this.IsDragging && !DragController.IsDragging)
            {
                this.IsDragging = false;
                AdjustCollider();
                SetPositionOffset();
            }

            if (!this.IsDragging && this.ActionQueue.Count > 0)
            {
                RunActionQueue();
            }

            // For testing purposes
            if (Input.GetKeyDown(KeyCode.Q)) //XL
            {
                this.PlantSize = PlantSizes.XLarge;
                this.HP        = this.MaxHP;
                PlantSpriteUpdateHandler.SetPlantSprite(this.PlantSize, this.HP);
                SetColliderSize();
            }
            if (Input.GetKeyDown(KeyCode.W)) //L
            {
                this.PlantSize = PlantSizes.Large;
                this.HP        = this.MaxHP;
                PlantSpriteUpdateHandler.SetPlantSprite(this.PlantSize, this.HP);
                SetColliderSize();
            }
            if (Input.GetKeyDown(KeyCode.E)) //M
            {
                this.PlantSize = PlantSizes.Medium;
                this.HP        = this.MaxHP;
                PlantSpriteUpdateHandler.SetPlantSprite(this.PlantSize, this.HP);
                SetColliderSize();
            }
            if (Input.GetKeyDown(KeyCode.R)) //S
            {
                this.PlantSize = PlantSizes.Small;
                this.HP        = this.MaxHP;
                PlantSpriteUpdateHandler.SetPlantSprite(this.PlantSize, this.HP);
                SetColliderSize();
            }
            if (Input.GetKeyDown(KeyCode.K))
            {
                this.RemoveHealth();
                PlantSpriteUpdateHandler.SetPlantSprite(this.PlantSize, this.HP);
            }
        }
Ejemplo n.º 4
0
 private void Start()
 {
     this.GameController = FindObjectOfType <GameManagerScript>();
     if (this.GameController == null)
     {
         throw new Exception("No game controller found in scene");
     }
     this.PlantSize = PlantSizes.Small;
     this.GameController.AddPlantTolist(this);
     this.DragController = GetComponent <DragDrop>();
     this.HP             = this.MaxHP;
     this.PlantGrowth    = 4;
     this.IsPlanted      = false;
     this.IsDead         = false;
     PlantSpriteUpdateHandler.SetPlantSprite(this.PlantSize, this.HP);
     SetColliderSize();
 }
Ejemplo n.º 5
0
 private void AdjustPlantSize()
 {
     if (this.PlantGrowth <= 4)
     {
         this.PlantSize = PlantSizes.Small;
     }
     else if (this.PlantGrowth > 4 && this.PlantGrowth <= 8)
     {
         this.PlantSize = PlantSizes.Medium;
     }
     else if (this.PlantGrowth > 8 && this.PlantGrowth <= 12)
     {
         this.PlantSize = PlantSizes.Large;
     }
     else if (this.PlantGrowth > 12)
     {
         this.PlantSize = PlantSizes.XLarge;
     }
     PlantSpriteUpdateHandler.SetPlantSprite(this.PlantSize, this.HP);
     SetColliderSize();
 }