Ejemplo n.º 1
0
 // Start is called before the first frame update
 void Start()
 {
     PS = GameObject.FindWithTag("Player").GetComponent <PlanetSpawn>();
     if (gameObject.CompareTag("Groho"))
     {
         moveSpeed    = ((int)(PS.Gametime / 15) * 0.1f) + 0.2f;
         PS.fixedtime = 0.4f / moveSpeed;
     }
 }
 private void Awake()
 {
     planetSpawn = FindObjectOfType <PlanetSpawn>();
 }