private void OnTriggerEnter(Collider other) { if (other.tag != LandableTag) { Debug.Log("Crash: " + other.tag + " != " + LandableTag); manager.Crash(); } }
private void OnTriggerEnter(Collider other) { if (other.tag != LandableTag) { Debug.Log("Crash: " + other.tag + " != " + LandableTag); manager.Crash(); } }