// Use this for initialization void Start() { // get the 4 piranhas objects piranhas = GetPiranhasSprites(transform); // only enabled the piranha 00 currentPiranhaFire = ActivatePiranhaImage(EnumQuadrant.QUAD_00, piranhas); // get the fire detector script detector = transform.FindChild("FireTrigger").GetComponent <PiranhaFireDetector>(); }
// Use this for initialization void Start() { piranhaAnim = transform.parent.GetComponent <PiranhaAnim>(); piranhaLookAnim = transform.parent.GetComponent <PiranhaLookAnim>(); piranhaSafeZone = transform.parent.FindChild("SafeZone").GetComponent <PiranhaSafeZone>(); //piranhaDeadZone = transform.parent.GetComponent<PiranhaDeadZone>(); rangeFiredetector = transform.parent.FindChild("FireTrigger").GetComponent <PiranhaFireDetector>(); timingFire = 0; }