async ValueTask <string> WritePing(PipeWriter writer, int i) { var s = PINGPONGPREFIX + "PING:" + i; PipeTextWriter.Write(writer, s, Encoding.UTF8); PipeTextWriter.Write(writer, "\n", Encoding.UTF8); await writer.FlushAsync(); return(s); }
public async Task Basic_Pipelines_Text_PingPong() { Log.DebugLog(); var tuple = CreateConnectedSocketPair(); using (var client = tuple.Item1) using (var server = tuple.Item2) { var clientPipe = SocketConnection.Create(client, InlineReceive, InlineSend, name: "socket client"); var serverPipe = SocketConnection.Create(server, InlineReceive, InlineSend, name: "socket server"); var enc = Encoding.UTF8; await PingPong( PipeTextReader.Create(clientPipe.Input, enc), PipeTextWriter.Create(clientPipe.Output, enc), PipeTextReader.Create(serverPipe.Input, enc), PipeTextWriter.Create(serverPipe.Output, enc), LoopCount); } Log.DebugLog("All good!"); }