public virtual void Save() { foreach (IPicklistRoleState s in this.LoadedPicklistRoleStates) { PicklistRoleStateDao.Save(s); } foreach (IPicklistRoleState s in this._removedPicklistRoleStates.Values) { PicklistRoleStateDao.Delete(s); } }
public virtual IPicklistRoleState Get(PartyRoleId partyRoleId, bool forCreation, bool nullAllowed) { PicklistRoleId globalId = new PicklistRoleId(_picklistState.PicklistId, partyRoleId); if (_loadedPicklistRoleStates.ContainsKey(globalId)) { var state = _loadedPicklistRoleStates[globalId]; if (this._picklistState != null && this._picklistState.ReadOnly == false) { ((IPicklistRoleState)state).ReadOnly = false; } return(state); } if (forCreation || ForReapplying) { var state = new PicklistRoleState(ForReapplying); state.PicklistRoleId = globalId; _loadedPicklistRoleStates.Add(globalId, state); if (this._picklistState != null && this._picklistState.ReadOnly == false) { ((IPicklistRoleState)state).ReadOnly = false; } return(state); } else { var state = PicklistRoleStateDao.Get(globalId, nullAllowed); if (state != null) { _loadedPicklistRoleStates.Add(globalId, state); } if (this._picklistState != null && this._picklistState.ReadOnly == false) { ((IPicklistRoleState)state).ReadOnly = false; } return(state); } }