protected override void DisconnectLeaf(AttachObject root, AttachObject leaf) { PhysicsAttachStrategyHelper.DestroyJoints(leaf); }
protected override void DisconnectBoth(AttachObject jointed, AttachObject connected) { PhysicsAttachStrategyHelper.DestroyJoints(jointed); }
protected override void DisconnectLinks(AttachObject link, AttachObject nextLink) { PhysicsAttachStrategyHelper.DestroyJoints(nextLink); }