public void Execute(int index) { float el = MathUtils.ElevationAngle(rxPos[index], rxSurfaceNormal[index], txPos[index]); atmoNoise[index] = rxHome[index] ? Physics.AtmosphereNoiseTemperature(el, rxFreq[index]) : 0; elevation[index] = el; }
public void Execute(int index) { float el = MathUtils.ElevationAngle(rxPos[index], rxSurfaceNormal[index], txPos[index]); atmoNoise[index] = rxHome[index] ? Physics.AtmosphereNoiseTemperature(el, rxFreq[index]) : 0; elevation[index] = el; }