private static void BoardSessionManager_OnStateChange(PhotonSimpleSingletonStateMBehaviour <BoardSessionManager> .State obj) { if (obj?.Name == "Active") { BoardHasBecomeActive(); } }
private void BoardSessionManager_OnStateChange(PhotonSimpleSingletonStateMBehaviour <BoardSessionManager> .State obj) { if (obj.ToString() == "Active") { ownerCreature = null; } }