public static Interfaces.IConquerItem GetSingleItem(uint UID) { Interfaces.IConquerItem item = new Network.GamePackets.ConquerItem(true); MySqlCommand cmd = new MySqlCommand(MySqlCommandType.SELECT); cmd.Select("items").Where("UID", UID); PhoenixProject.Database.MySqlReader r = new PhoenixProject.Database.MySqlReader(cmd); if (r.Read()) { item.ID = r.ReadUInt32("ID"); item.UID = r.ReadUInt32("UID"); item.Durability = r.ReadUInt16("Durability"); item.MaximDurability = r.ReadUInt16("MaximDurability"); item.Position = r.ReadUInt16("Position"); item.SocketProgress = r.ReadUInt32("SocketProgress"); item.PlusProgress = r.ReadUInt32("PlusProgress"); item.SocketOne = (Game.Enums.Gem)r.ReadByte("SocketOne"); item.SocketTwo = (Game.Enums.Gem)r.ReadByte("SocketTwo"); item.Effect = (Game.Enums.ItemEffect)r.ReadByte("Effect"); item.Mode = Game.Enums.ItemMode.Default; item.Plus = r.ReadByte("Plus"); item.Bless = r.ReadByte("Bless"); item.Bound = r.ReadBoolean("Bound"); item.Enchant = r.ReadByte("Enchant"); item.Lock = r.ReadByte("Locked"); item.UnlockEnd = DateTime.FromBinary(r.ReadInt64("UnlockEnd")); item.Suspicious = r.ReadBoolean("Suspicious"); item.SuspiciousStart = DateTime.FromBinary(r.ReadInt64("SuspiciousStart")); item.Color = (Game.Enums.Color)r.ReadByte("Color"); item.Warehouse = r.ReadUInt16("Warehouse"); if (item.Lock == 2) if (DateTime.Now >= item.UnlockEnd) item.Lock = 0; } r.Close(); //r.Close(); r.Dispose(); return item; }
public static void LoadSpells(Client.GameState client, MySql.Data.MySqlClient.MySqlConnection conn) { if (client.Entity == null) return; client.Spells = new System.SafeDictionary<ushort, Interfaces.ISkill>(100); MySqlCommand cmd = new MySqlCommand(MySqlCommandType.SELECT).Select("skills").Where("EntityID", client.Entity.UID); PhoenixProject.Database.MySqlReader r = new PhoenixProject.Database.MySqlReader(cmd); while (r.Read()) { Interfaces.ISkill spell = new Network.GamePackets.Spell(true); spell.ID = r.ReadUInt16("ID"); spell.Level = r.ReadByte("Level"); spell.PreviousLevel = r.ReadByte("PreviousLevel"); spell.Experience = r.ReadUInt32("Experience"); spell.TempLevel = r.ReadByte("TempLevel"); spell.Available = true; if (!client.Spells.ContainsKey(spell.ID)) client.Spells.Add(spell.ID, spell); } r.Close(); r.Dispose(); }
public static void LoadProficiencies(Client.GameState client) { if (client.Entity == null) return; client.Proficiencies = new System.SafeDictionary<ushort, Interfaces.IProf>(100); MySqlCommand cmd = new MySqlCommand(MySqlCommandType.SELECT).Select("profs").Where("EntityID", client.Entity.UID); PhoenixProject.Database.MySqlReader r = new PhoenixProject.Database.MySqlReader(cmd); while (r.Read()) { Interfaces.IProf proficiency = new Network.GamePackets.Proficiency(true); proficiency.ID = r.ReadUInt16("ID"); proficiency.Level = r.ReadByte("Level"); proficiency.PreviousLevel = r.ReadByte("PreviousLevel"); proficiency.Experience = r.ReadUInt32("Experience"); proficiency.TempLevel = r.ReadByte("TempLevel"); proficiency.Available = true; if (!client.Proficiencies.ContainsKey(proficiency.ID)) client.Proficiencies.Add(proficiency.ID, proficiency); } r.Close(); r.Dispose(); }
public static void GetMembers() { foreach (KeyValuePair<uint, Game.Clans> G in PhoenixProject.ServerBase.Kernel.ServerClans) { Game.Clans clan = G.Value; MySqlCommand cmd = new MySqlCommand(MySqlCommandType.SELECT); cmd.Select("entities").Where("ClanId", clan.ClanId); PhoenixProject.Database.MySqlReader r = new PhoenixProject.Database.MySqlReader(cmd); while (r.Read()) { Game.ClanMembers member = new PhoenixProject.Game.ClanMembers(); member.Donation = r.ReadUInt32("ClanDonation"); //member.Rank = r.ReadByte("ClanRank"); member.UID = r.ReadUInt32("UID"); member.Name = r.ReadString("Name"); member.Class = r.ReadUInt16("Class"); member.Level = r.ReadByte("Level"); if (clan.ClanLider == member.Name) { member.Rank = 100; } else { member.Rank = 10; } if (!clan.Members.ContainsKey(member.UID)) clan.Members.Add(member.UID, member); } r.Close(); //r.Close(); r.Dispose(); //Console.WriteLine("1818"); } }
public static void Load() { MySqlCommand cmd = new MySqlCommand(MySqlCommandType.SELECT); cmd.Select("specialdrops"); PhoenixProject.Database.MySqlReader rdr = new PhoenixProject.Database.MySqlReader(cmd); while (rdr.Read()) { SpecialItemDrop sitem = new SpecialItemDrop(); sitem.ItemID = rdr.ReadInt32("itemid"); sitem.Rate = rdr.ReadInt32("rate"); sitem.Discriminant = rdr.ReadInt32("discriminant"); sitem.Map = rdr.ReadUInt64("map"); SpecialItemDropList.Add(sitem); } rdr.Close(); rdr.Dispose(); MySqlCommand command = new MySqlCommand(MySqlCommandType.SELECT); command.Select("monsterinfos"); PhoenixProject.Database.MySqlReader reader = new PhoenixProject.Database.MySqlReader(command); while (reader.Read()) { MonsterInformation mf = new MonsterInformation(); mf.ID = reader.ReadUInt32("id"); mf.Name = reader.ReadString("name"); mf.Mesh = reader.ReadUInt16("lookface"); mf.Level = reader.ReadByte("level"); mf.Hitpoints = reader.ReadUInt32("life"); ServerBase.IniFile IniFile = new ServerBase.IniFile(ServerBase.Constants.MonstersPath); if (IniFile.ReadString(mf.Name, "MaxLife") != "") { if (uint.Parse(IniFile.ReadString(mf.Name, "MaxLife")) != 0) { mf.Hitpoints = uint.Parse(IniFile.ReadString(mf.Name, "MaxLife")); byte boss = byte.Parse(IniFile.ReadString(mf.Name, "Boss")); if (boss == 0) mf.Boss = false; else mf.Boss = true; } } mf.ViewRange = reader.ReadUInt16("view_range"); mf.AttackRange = reader.ReadUInt16("attack_range"); mf.AttackType = reader.ReadByte("attack_user"); mf.MinAttack = reader.ReadUInt32("attack_min"); mf.MaxAttack = reader.ReadUInt32("attack_max"); mf.SpellID = reader.ReadUInt16("magic_type"); mf.MoveSpeed = reader.ReadInt32("move_speed"); mf.RunSpeed = reader.ReadInt32("run_speed"); mf.OwnItemID = reader.ReadInt32("ownitem"); mf.HPPotionID = reader.ReadInt32("drop_hp"); mf.MPPotionID = reader.ReadInt32("drop_mp"); mf.OwnItemRate = reader.ReadInt32("ownitemrate"); mf.AttackSpeed = reader.ReadInt32("attack_speed"); mf.ExtraExperience = reader.ReadUInt32("extra_exp"); uint MoneyDropAmount = reader.ReadUInt16("level"); if (MoneyDropAmount != 0) { mf.MaxMoneyDropAmount = MoneyDropAmount * 25; if (mf.MaxMoneyDropAmount != 0) mf.MinMoneyDropAmount = 1; } if (mf.MoveSpeed <= 500) mf.MoveSpeed += 500; if (mf.AttackSpeed <= 500) mf.AttackSpeed += 500; MonsterInfos.Add(mf.ID, mf); byte lvl = mf.Level; if (mf.Name == "Slinger" || mf.Name == "GoldGhost" || mf.Name == "AgileRat" || mf.Name == "Bladeling" || mf.Name == "BlueBird" || mf.Name == "BlueFiend" || mf.Name == "MinotaurL120") { mf.LabirinthDrop = true; lvl = 20; } if (!ItemDropCache.ContainsKey(lvl)) { List<uint> itemdroplist = new List<uint>(); foreach (ConquerItemBaseInformation itemInfo in ConquerItemInformation.BaseInformations.Values) { if (itemInfo.ID >= 800000 && itemInfo.ID <= 824014) continue; ushort position = Network.PacketHandler.ItemPosition(itemInfo.ID); if (Network.PacketHandler.IsArrow(itemInfo.ID) || itemInfo.Level == 0 || itemInfo.Level > 121) continue; if (position < 9 && position != 7) { if (itemInfo.Level == 100) if (itemInfo.Name.Contains("Dress")) continue; if (itemInfo.Level > 121) continue; int diff = (int)lvl - (int)itemInfo.Level; if (!(diff > 10 || diff < -10)) { itemdroplist.Add(itemInfo.ID); } } if (position == 10 || position == 11 && lvl >= 70) itemdroplist.Add(itemInfo.ID); } ItemDropCache.Add(lvl, itemdroplist); } if (mf.Boss) { List<uint> itemdroplist = new List<uint>(); foreach (ConquerItemBaseInformation itemInfo in ConquerItemInformation.BaseInformations.Values) { if (itemInfo.ID >= 800000 && itemInfo.ID <= 824014) { if (itemInfo.PurificationLevel <= 3) { int diff = (int)mf.Level - (int)itemInfo.Level; if (!(diff > 10 || diff < -10)) { itemdroplist.Add(itemInfo.ID); } } } } SoulItemCache.Add(lvl, itemdroplist); } } reader.Close(); reader.Dispose(); Console.WriteLine("Monster information loaded."); Console.WriteLine("Monster drops generated."); }
private void LoadNpcs() { Database.MySqlCommand command = new PhoenixProject.Database.MySqlCommand(PhoenixProject.Database.MySqlCommandType.SELECT); command.Select("npcs").Where("mapid", ID); PhoenixProject.Database.MySqlReader reader = new PhoenixProject.Database.MySqlReader(command); while (reader.Read()) { INpc npc = new Network.GamePackets.NpcSpawn(); npc.UID = reader.ReadUInt32("id"); npc.Mesh = reader.ReadUInt16("lookface"); npc.Type = (Enums.NpcType)reader.ReadByte("type"); npc.X = reader.ReadUInt16("cellx"); ; npc.Y = reader.ReadUInt16("celly"); npc.MapID = ID; //Network.GamePackets.PokerTable npc2 = new Network.GamePackets.PokerTable(); AddNpc(npc); } reader.Close(); reader.Dispose(); command = new PhoenixProject.Database.MySqlCommand(PhoenixProject.Database.MySqlCommandType.SELECT); command.Select("sobnpcs").Where("mapid", ID); reader = new PhoenixProject.Database.MySqlReader(command); while (reader.Read()) { Network.GamePackets.SobNpcSpawn npc = new Network.GamePackets.SobNpcSpawn(); npc.UID = reader.ReadUInt32("id"); npc.Mesh = reader.ReadUInt16("lookface"); if (ID == 1039) npc.Mesh = (ushort)(npc.Mesh - npc.Mesh % 10 + 7); npc.Type = (Enums.NpcType)reader.ReadByte("type"); npc.X = reader.ReadUInt16("cellx"); ; npc.Y = reader.ReadUInt16("celly"); npc.MapID = reader.ReadUInt16("mapid"); npc.Sort = reader.ReadUInt16("sort"); npc.ShowName = true; npc.Name = reader.ReadString("name"); npc.Hitpoints = reader.ReadUInt32("life"); npc.MaxHitpoints = reader.ReadUInt32("maxlife"); AddNpc(npc); } reader.Close(); reader.Dispose(); }
public void LoadMonsters() { // Companions = new SafeDictionary<uint, Entity>(1000); Database.MySqlCommand command = new PhoenixProject.Database.MySqlCommand(PhoenixProject.Database.MySqlCommandType.SELECT); command.Select("monsterspawns").Where("mapid", ID); PhoenixProject.Database.MySqlReader reader = new PhoenixProject.Database.MySqlReader(command); int mycount = 0; try { while (reader.Read()) { uint monsterID = reader.ReadUInt32("npctype"); ushort CircleDiameter = reader.ReadUInt16("maxnpc"); ushort X = reader.ReadUInt16("bound_x"); ushort Y = reader.ReadUInt16("bound_y"); ushort XPlus = reader.ReadUInt16("bound_cx"); ushort YPlus = reader.ReadUInt16("bound_cy"); ushort Amount = reader.ReadUInt16("max_per_gen"); int respawn = reader.ReadInt32("rest_secs"); if (Database.MonsterInformation.MonsterInfos.ContainsKey(monsterID)) { Database.MonsterInformation mt = Database.MonsterInformation.MonsterInfos[monsterID]; mt.RespawnTime = respawn + 5; mt.BoundX = X; mt.BoundY = Y; mt.BoundCX = XPlus; mt.BoundCY = YPlus; bool more = true; for (int count = 0; count < Amount; count++) { if (!more) break; Entity entity = new Entity(EntityFlag.Monster, false); entity.MapObjType = MapObjectType.Monster; entity.MonsterInfo = mt.Copy(); entity.MonsterInfo.Owner = entity; entity.Name = mt.Name; entity.MinAttack = mt.MinAttack; entity.MaxAttack = entity.MagicAttack = mt.MaxAttack; entity.Hitpoints = entity.MaxHitpoints = mt.Hitpoints; entity.Body = mt.Mesh; entity.Level = mt.Level; entity.UID = EntityUIDCounter.Next; entity.MapID = ID; entity.SendUpdates = true; entity.X = (ushort)(X + ServerBase.Kernel.Random.Next(0, XPlus)); entity.Y = (ushort)(Y + ServerBase.Kernel.Random.Next(0, YPlus)); for (int count2 = 0; count2 < 50; count2++) { if (!Floor[entity.X, entity.Y, MapObjectType.Monster, entity]) { entity.X = (ushort)(X + ServerBase.Kernel.Random.Next(0, XPlus)); entity.Y = (ushort)(Y + ServerBase.Kernel.Random.Next(0, YPlus)); if (count2 == 50) more = false; } else break; } if (more) { if (Floor[entity.X, entity.Y, MapObjectType.Monster, entity]) { mycount++; AddEntity(entity); } } } } } } catch (Exception e) { Program.SaveException(e); } reader.Close(); reader.Dispose(); if (mycount != 0) { MyTimer = new System.Timers.Timer(interval); MyTimer.AutoReset = true; MyTimer.Elapsed += new System.Timers.ElapsedEventHandler(_timerCallBack); MyTimer.Start(); // _timercallback = new TimerCallback(_timerCallBack); // _timer = new Timer(_timercallback, this, 10000, 1000); } }
public static void LoadHouse() { MySqlCommand command = new MySqlCommand(MySqlCommandType.SELECT); command.Select("house"); PhoenixProject.Database.MySqlReader reader = new PhoenixProject.Database.MySqlReader(command); while (reader.Read()) { uint id; uint BaseID; uint HouseLevel; //MapsTable.MapInformation info = new MapsTable.MapInformation(); id = reader.ReadUInt16("id"); BaseID = 3024; // info.Status = reader.ReadUInt32("type"); // info.Weather = reader.ReadUInt32("weather"); id = reader.ReadUInt32("owner"); HouseLevel = reader.ReadUInt32("HouseLevel"); // info.Box = reader.ReadUInt32("Box"); // info.BoxX = reader.ReadUInt32("BoxX"); // info.BoxY = reader.ReadUInt32("BoxY"); bool Success = CreateDynamicMap2(id, (ushort)BaseID, id, HouseLevel); } reader.Close(); reader.Dispose(); Console.WriteLine("Houses Loaded informations loaded."); }