/// <summary>
 /// Generate and return a language name.
 /// </summary>
 /// <param name="fixture">The fixture to generate a language for</param>
 /// <returns>The generated language</returns>
 public static string Language(this AnonymousValueFixture fixture)
 {
     if (_personLanguageSource == null)
     {
         _personLanguageSource = new PersonLanguageSource();
     }
     return(_personLanguageSource.Next());
 }
 /// <summary>
 /// Generate and return a language name.
 /// </summary>
 /// <param name="fixture">The fixture to generate a language for</param>
 /// <returns>The generated language</returns>
 public static string Language(this AnonymousValueFixture fixture)
 {
     if (_personLanguageSource == null) _personLanguageSource = new PersonLanguageSource();
     return _personLanguageSource.Next();
 }