bool isLowBatteryAlarm; //是否低电告警


    void Start()
    {
        if (infoUi == null)
        {
            infoUi = GetComponentInParent <PersonInfoUI>();
        }
    }
    /// <summary>
    /// 初始化图标
    /// </summary>
    public void InitSprites()
    {
        if (infoUi == null)
        {
            infoUi = GetComponentInParent <PersonInfoUI>();
        }
        PersonInfoUIState stateT = infoUi.state;

        SwitchStateSprite(stateT);
    }
Ejemplo n.º 3
0
 ///// <summary>
 ///// 非人员告警界面
 ///// </summary>
 //public GameObject Window;
 //public CircleImage circleImage;
 void Start()
 {
     PersonInfoUI = gameObject.GetComponentInParent <PersonInfoUI>();
 }
    void Start()
    {
        PersonInfoUI = gameObject.GetComponentInParent <PersonInfoUI>();

        AlarmToggle.onValueChanged.AddListener(ShowPersonnelAlarm);
    }