Ejemplo n.º 1
0
    private void Awake()
    {
        if (_instance != null && _instance != this)
        {
            Destroy(this.gameObject);
        }
        else
        {
            _instance = this;
        }

        DontDestroyOnLoad(this);


        savePath = Path.Combine(Application.persistentDataPath, "SampleSaveFile");
        ShowSaveInfo();
    }