void Start()
    {
        chatClient = GameObject.FindGameObjectWithTag("ChatClient");
        gameInformation = GameObject.FindGameObjectWithTag("GameInformation").GetComponent<GameInformation>();
        peopleInformation = GameObject.FindGameObjectWithTag("PeopleInformation").GetComponent<PeopleInformation>();
        databaseClient = GameObject.FindGameObjectWithTag("DatabaseClient").GetComponent<DatabaseClientScript>();
        userChatText = GameObject.FindGameObjectWithTag("UserChatText").GetComponent<Text>();
        optionOne = GameObject.FindGameObjectWithTag("OptionOne");
        optionOneText = optionOne.GetComponent<Text>();
        optionTwo = GameObject.FindGameObjectWithTag("OptionTwo");
        optionTwoText = optionTwo.GetComponent<Text>();
        optionThree = GameObject.FindGameObjectWithTag("OptionThree");
        optionThreeText = optionThree.GetComponent<Text>();
        leftBtn = GameObject.FindGameObjectWithTag("LeftButton").GetComponent<Button>();
        rightBtn = GameObject.FindGameObjectWithTag("RightButton").GetComponent<Button>();
        sendBtn = GameObject.FindGameObjectWithTag("SendButton").GetComponent<Button>();
        skipBtn = GameObject.FindGameObjectWithTag("SkipButton").GetComponent<Button>();

        sendBtn.interactable = false;
        leftBtn.interactable = false;
        rightBtn.interactable = false;
        optionOne.SetActive(false);
        optionTwo.SetActive(false);
        optionThree.SetActive(false);
    }
 void Start()
 {
     databaseClient = GameObject.FindGameObjectWithTag("DatabaseClient");
     gameInformation = GameObject.FindGameObjectWithTag("GameInformation").GetComponent<GameInformation>();
     peopleInformation = GameObject.FindGameObjectWithTag("PeopleInformation").GetComponent<PeopleInformation>();
     idText = GameObject.FindGameObjectWithTag("ID").GetComponent<Text>();
     firstnameText = GameObject.FindGameObjectWithTag("Firstname").GetComponent<Text>();
     surnameText = GameObject.FindGameObjectWithTag("Surname").GetComponent<Text>();
     subjectText = GameObject.FindGameObjectWithTag("Subject").GetComponent<Text>();
     cardnameText = GameObject.FindGameObjectWithTag("Cardname").GetComponent<Text>();
     cardnumText = GameObject.FindGameObjectWithTag("Cardnum").GetComponent<Text>();
     expirationdateText = GameObject.FindGameObjectWithTag("ExpirationDate").GetComponent<Text>();
     codeText = GameObject.FindGameObjectWithTag("Code").GetComponent<Text>();
     statusText = GameObject.FindGameObjectWithTag("Status").GetComponent<Text>();
     cardnameInput = GameObject.FindGameObjectWithTag("CardNameInput").GetComponent<InputField>();
     cardnumInput = GameObject.FindGameObjectWithTag("CardNumberInput").GetComponent<InputField>();
     expirationdateInput = GameObject.FindGameObjectWithTag("ExpirationDateInput").GetComponent<InputField>();
     codeInput = GameObject.FindGameObjectWithTag("SecurityCodeInput").GetComponent<InputField>();
     submitBtn = GameObject.FindGameObjectWithTag("SubmitBtn").GetComponent<Button>();
     clientBtn = GameObject.FindGameObjectWithTag("ClientBtn").GetComponent<Button>();
 }
    void Start()
    {
        GameObject.FindGameObjectWithTag("AudioManager").GetComponent<AudioManager>().PlaySound("StartupBeep");
        done = false;
        loggedIn = false;
        database = GameObject.FindGameObjectWithTag("DatabaseClient");
        login = GameObject.FindGameObjectWithTag("LoginClient");
        chat = GameObject.FindGameObjectWithTag("ChatClient");
        taskbar = GameObject.FindGameObjectWithTag("BottomTaskbar");
        build = GameObject.FindGameObjectWithTag("BuildText");
        email = GameObject.FindGameObjectWithTag("EmailClient");
        usernameField = GameObject.FindGameObjectWithTag("Username");
        people = GameObject.FindGameObjectWithTag("PeopleInformation").GetComponent<PeopleInformation>();
        soundToggle = GameObject.FindGameObjectWithTag("SoundToggle");

        database.SetActive(false);
        login.SetActive(false);
        chat.SetActive(false);
        taskbar.SetActive(false);
        email.SetActive(false);
        build.SetActive(false);
        soundToggle.SetActive(false);

        StartCoroutine(startUp());
    }