Ejemplo n.º 1
0
    /// <summary>
    /// voxel modify check event before really undo and redo. Call by BSVoxelModify
    /// </summary>
    bool OnCheckVoxelModify(int opType, IntVector3[] indexes, BSVoxel[] voxels, BSVoxel[] oldvoxels, EBSBrushMode mode, IBSDataSource ds)
    {
        if (IsGod)
        {
            return(true);
        }

        if (Pathea.PeCreature.Instance.mainPlayer == null)
        {
            return(false);
        }

        bool result = true;


        if (mode == EBSBrushMode.Add)
        {
            Dictionary <int, int> items = new Dictionary <int, int>();
            // Calculate the needed items;
            int adder = 1;
            foreach (BSVoxel voxel in voxels)
            {
                int id = 0;
                if (ds == BuildingMan.Blocks)
                {
                    if (voxel.IsExtendable())
                    {
                        if (!voxel.IsExtendableRoot())
                        {
                            id    = GetBlockItemProtoID((byte)(voxel.materialType >> 2));
                            adder = 1;
                        }
                        else
                        {
                            adder = 0;
                        }
                    }
                    else
                    {
                        id = GetBlockItemProtoID(voxel.materialType);
                    }
                }
                else if (ds == BuildingMan.Voxels)
                {
                    id = GetVoxelItemProtoID(voxel.materialType);
                }

                if (id <= 0)
                {
                    continue;
                }

                if (id != 0)
                {
                    if (items.ContainsKey(id))
                    {
                        items[id] += adder;
                    }
                    else
                    {
                        items.Add(id, adder);
                    }
                }
            }
            _costsItems = items;

            float divisor = 1.0f;

            if (ds == BuildingMan.Blocks)
            {
                divisor = (float)(1 << BSBlock45Data.s_ScaleInverted);
            }

            // Has player enough items ?
            Pathea.PackageCmpt pkg = Pathea.PeCreature.Instance.mainPlayer.GetCmpt <Pathea.PackageCmpt>();

            _playerItems.Clear();
            foreach (KeyValuePair <int, int> kvp in items)
            {
                _playerItems.Add(kvp.Key, pkg.GetItemCount(kvp.Key));
                if (pkg.GetItemCount(kvp.Key) < Mathf.CeilToInt(kvp.Value / divisor))
                {
                    result = false;
                }
            }

            // now delete
            if (result)
            {
                if (GameConfig.IsMultiMode)
                {
                    if (null == PlayerNetwork.mainPlayer)
                    {
                        return(false);
                    }

                    if (!Pathea.PeGameMgr.IsMultiCoop && VArtifactUtil.IsInTownBallArea(PlayerNetwork.mainPlayer._pos))
                    {
                        new PeTipMsg(PELocalization.GetString(8000864), PeTipMsg.EMsgLevel.Warning);
                        return(false);
                    }

                    //if (!PlayerNetwork.OnLimitBoundsCheck(brushBound))
                    //{
                    //	new PeTipMsg(PELocalization.GetString(8000864), PeTipMsg.EMsgLevel.Warning);
                    //	return false;
                    //}

                    PlayerNetwork.mainPlayer.RequestRedo(opType, indexes, oldvoxels, voxels, mode, ds.DataType, ds.Scale);

                    DigTerrainManager.BlockClearGrass(ds, indexes);

                    return(true);
                }
                else
                {
                    string debug_log = "";

                    foreach (KeyValuePair <int, int> kvp in items)
                    {
                        if (pkg.Destory(kvp.Key, Mathf.CeilToInt(kvp.Value / divisor)))
                        {
                            debug_log += "\r\n Rmove Item from player package ID[" + kvp.Key.ToString() + "]" + " count - " + kvp.Value.ToString();
                        }
                    }

                    if (ds == BuildingMan.Blocks)
                    {
                        for (int i = 0; i < indexes.Length; i++)
                        {
                            Vector3 pos = new Vector3(indexes[i].x * ds.Scale, indexes[i].y * ds.Scale, indexes[i].z * ds.Scale) - ds.Offset;
                            PeGrassSystem.DeleteAtPos(pos);

                            PeGrassSystem.DeleteAtPos(new Vector3(pos.x, pos.y - 1, pos.z));

                            //PeGrassSystem.DeleteAtPos(new Vector3(pos.x, pos.y + 1, pos.z));
                        }
                    }
                    else if (ds == BuildingMan.Voxels)
                    {
                        for (int i = 0; i < indexes.Length; i++)
                        {
                            Vector3 pos = new Vector3(indexes[i].x, indexes[i].y, indexes[i].z);
                            PeGrassSystem.DeleteAtPos(pos);

                            PeGrassSystem.DeleteAtPos(new Vector3(pos.x, pos.y - 1, pos.z));

                            //PeGrassSystem.DeleteAtPos(new Vector3(pos.x, pos.y + 1, pos.z));
                        }
                    }

                    //Debug.LogWarning(debug_log);
                }
            }
            else
            {
                new PeTipMsg(PELocalization.GetString(821000001), PeTipMsg.EMsgLevel.Warning);
            }
        }
        else if (mode == EBSBrushMode.Subtract)
        {
            Dictionary <int, int> items = new Dictionary <int, int>();
            // Calculate the needed items;
            int adder = 1;
            foreach (BSVoxel voxel in oldvoxels)
            {
                int id = 0;
                if (ds == BuildingMan.Blocks)
                {
                    if (voxel.IsExtendable())
                    {
                        if (!voxel.IsExtendableRoot())
                        {
                            id    = GetBlockItemProtoID((byte)(voxel.materialType >> 2));
                            adder = 1;
                        }
                        else
                        {
                            adder = 0;
                        }
                    }
                    else
                    {
                        if (!BuildingMan.Blocks.VoxelIsZero(voxel, 0))
                        {
                            id = GetBlockItemProtoID((byte)(voxel.materialType));
                        }
                    }
                }
                else if (ds == BuildingMan.Voxels)
                {
                    if (!BuildingMan.Voxels.VoxelIsZero(voxel, 1))
                    {
                        id = GetVoxelItemProtoID(voxel.materialType);
                    }
                }

                if (id <= 0)
                {
                    continue;
                }

                if (items.ContainsKey(id))
                {
                    items[id] += adder;
                }
                else
                {
                    items.Add(id, adder);
                }
            }


            float divisor = 1.0f;

            if (ds == BuildingMan.Blocks)
            {
                divisor = (float)(1 << BSBlock45Data.s_ScaleInverted);
            }

            // Has player enough package ?
            Pathea.PlayerPackageCmpt pkg = Pathea.PeCreature.Instance.mainPlayer.GetCmpt <Pathea.PlayerPackageCmpt>();

            MaterialItem[] array = new MaterialItem[items.Count];

            int i = 0;
            foreach (KeyValuePair <int, int> kvp in items)
            {
                array[i] = new MaterialItem()
                {
                    protoId = kvp.Key,
                    count   = Mathf.FloorToInt(kvp.Value / divisor)
                };
                i++;
            }

            result = pkg.package.CanAdd(array);

            // Really add
            if (result)
            {
                if (GameConfig.IsMultiMode)
                {
                    if (null == PlayerNetwork.mainPlayer)
                    {
                        return(false);
                    }

                    //if (!PlayerNetwork.OnLimitBoundsCheck(brushBound))
                    //{
                    //	new PeTipMsg(PELocalization.GetString(8000864), PeTipMsg.EMsgLevel.Warning);
                    //	return false;
                    //}

                    PlayerNetwork.mainPlayer.RequestRedo(opType, indexes, oldvoxels, voxels, mode, ds.DataType, ds.Scale);
                    return(true);
                }
                else
                {
                    string debug_log = "";
                    foreach (MaterialItem mi in array)
                    {
                        if (mi.count != 0)
                        {
                            pkg.Add(mi.protoId, mi.count);
                        }
                        debug_log += "Add Item from player package ID[" + mi.protoId.ToString() + "]" + " count - " + mi.count.ToString() + "\r\n";
                    }

                    Debug.LogWarning(debug_log);
                }
            }
        }

        if (result)
        {
            if (onVoxelMotify != null)
            {
                onVoxelMotify(indexes, voxels, oldvoxels, mode, ds);
            }
        }

        return(result);
    }
Ejemplo n.º 2
0
    protected void ClearSubterrain()
    {
        if (null == itemBounds)
        {
            return;
        }

        if (PeGameMgr.IsMulti)
        {
            List <Vector3> grassPos   = new List <Vector3>();
            Bounds         selfBounds = itemBounds.worldBounds;
            Vector3        minPos     = selfBounds.min - subTerrainClearRadius * Vector3.one;
            Vector3        maxPos     = selfBounds.max + subTerrainClearRadius * Vector3.one;
            for (float _x = minPos.x; _x <= maxPos.x; ++_x)
            {
                for (float _y = minPos.y; _y <= maxPos.y; ++_y)
                {
                    for (float _z = minPos.z; _z <= maxPos.z; ++_z)
                    {
                        Vector3 pos = new Vector3(Mathf.RoundToInt(_x), Mathf.RoundToInt(_y), Mathf.RoundToInt(_z));
                        Vector3 outPos;
                        if (PeGrassSystem.DeleteAtPos(pos, out outPos))
                        {
                            grassPos.Add(outPos);
                        }
                    }
                }
            }

            if (grassPos.Count == 0)
            {
                return;
            }

            byte[] grassData = PETools.Serialize.Export((w) =>
            {
                w.Write(grassPos.Count);
                for (int i = 0; i < grassPos.Count; i++)
                {
                    BufferHelper.Serialize(w, grassPos[i]);
                }
            });

            if (null != PlayerNetwork.mainPlayer)
            {
                PlayerNetwork.mainPlayer.RPCServer(EPacketType.PT_InGame_ClearGrass, grassData);
            }
        }
        else
        {
            Bounds  selfBounds = itemBounds.worldBounds;
            Vector3 minPos     = selfBounds.min - subTerrainClearRadius * Vector3.one;
            Vector3 maxPos     = selfBounds.max + subTerrainClearRadius * Vector3.one;
            for (float _x = minPos.x; _x <= maxPos.x; ++_x)
            {
                for (float _y = minPos.y; _y <= maxPos.y; ++_y)
                {
                    for (float _z = minPos.z; _z <= maxPos.z; ++_z)
                    {
                        PeGrassSystem.DeleteAtPos(new Vector3(Mathf.RoundToInt(_x), Mathf.RoundToInt(_y), Mathf.RoundToInt(_z)));
                    }
                }
            }
        }
    }