Ejemplo n.º 1
0
    void ResponseThread()
    {
        while (true)
        {
            WebRequest request = WebRequest.Create("http://localhost:5000");
            // If required by the server, set the credentials.
            request.Credentials = CredentialCache.DefaultCredentials;

            request.ContentType = "text/json";

            request.Method = "POST";

            PayloadFromClient fromClient = new PayloadFromClient();
            fromClient.commands = simulator.commands;


            byte[] binary = Encoding.UTF8.GetBytes(JsonUtility.ToJson(fromClient));
            //manager.SetCommandSent(); server does this
            using (Stream postStream = request.GetRequestStream())
            {
                // Send the data.
                postStream.Write(binary, 0, binary.Length);
                postStream.Close();
            }
            simulator.SetCommandsSent();

            // Get the response.
            WebResponse response = request.GetResponse();
            // Display the status.
            Debug.Log(((HttpWebResponse)response).StatusDescription);


            // Get the stream containing content returned by the server.
            // The using block ensures the stream is automatically closed.
            using (Stream dataStream = response.GetResponseStream())
            {
                StreamReader reader             = new StreamReader(dataStream);
                string       responseFromServer = reader.ReadToEnd();
                Debug.Log(responseFromServer);
                PayloadFromHost data = JsonUtility.FromJson <PayloadFromHost>(responseFromServer);
                if (data == null)
                {
                    Debug.Log("null");
                }
                else
                {
                    simulator.units = data.units;
                }
            }

            // Close the response.
            response.Close();
        }
    }
Ejemplo n.º 2
0
    void ResponseThread()
    {
        while (true)
        {
            HttpListenerContext context = _httpListener.GetContext(); // get a context

            /*                                                         // Now, you'll find the request URL in context.Request.Url
             * byte[] _responseArray = Encoding.UTF8.GetBytes("<html><head><title>Localhost server -- port 5000</title></head>" +
             * "<body>Welcome to the <strong>Localhost server</strong> -- <em>port 5000!</em></body></html>"); // get the bytes to response
             * //XmlSerializer ser = new XmlSerializer(typeof(List<Unit>));
             */
            //BinaryFormatter binaryFormatter = new BinaryFormatter();
            // Open the stream using a StreamReader for easy access.
            StreamReader reader = new StreamReader(context.Request.InputStream);
            //BattleData data = (BattleData)binaryFormatter.Deserialize(context.Request.InputStream);
            string resposeFromClient = reader.ReadToEnd();
            //            Debug.Log(resposeFromClient);
            try
            {
                PayloadFromClient fromClient = JsonUtility.FromJson <PayloadFromClient>(resposeFromClient);
                List <Command>    commands   = new List <Command>();
                Debug.Log(resposeFromClient);
                for (int i = 0; i < fromClient.commands.Count; i++)
                {
                    if (!fromClient.commands[i].sent)
                    {
                        commands.Add(fromClient.commands[i]);
                    }
                    else
                    {
                        //Debug.Log("wrong command");
                    }
                }
                simulator.commands.AddRange(commands);
            }
            catch
            {
                Debug.Log("data error");
            }
            //byte[] _responseArray = Encoding.UTF8.GetBytes(JsonUtility.ToJson(data));
            PayloadFromHost payload = new PayloadFromHost();
            payload.units = simulator.units;
            byte[] _responseArray = Encoding.UTF8.GetBytes(JsonUtility.ToJson(payload));
            //context.Response.ContentLength64 = _responseArray.LongLength;
            context.Response.OutputStream.Write(_responseArray, 0, _responseArray.Length); // write bytes to the output stream
            context.Response.Close();                                                      // close the connection
            Debug.Log("Respone given to a request.");
        }
    }