// Use this for initialization void Start() { menu = GetComponent<PauseMenu1>(); quitMenu = quitMenu.GetComponent<Canvas> (); resume = resume.GetComponent<Button>(); quit = quit.GetComponent<Button>(); help = help.GetComponent<Button>(); t = t.GetComponent<Text>(); t1 = t1.GetComponent<Text>(); t2 = t2.GetComponent<Text>(); quitMenu.enabled = false; t.enabled = false; t1.enabled = false; t2.enabled = false; }
// Use this for initialization void Start() { menu = GetComponent <PauseMenu1>(); quitMenu = quitMenu.GetComponent <Canvas> (); resume = resume.GetComponent <Button>(); quit = quit.GetComponent <Button>(); help = help.GetComponent <Button>(); t = t.GetComponent <Text>(); t1 = t1.GetComponent <Text>(); t2 = t2.GetComponent <Text>(); quitMenu.enabled = false; t.enabled = false; t1.enabled = false; t2.enabled = false; }
private void Awake() { m_PauseMenu = GetComponentInChildren <PauseMenu1> (); }