static int __CreateInstance(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                if (LuaAPI.lua_gettop(L) == 1)
                {
                    Pathfinding.GraphUpdateObject gen_ret = new Pathfinding.GraphUpdateObject();
                    translator.Push(L, gen_ret);

                    return(1);
                }
                if (LuaAPI.lua_gettop(L) == 2 && translator.Assignable <UnityEngine.Bounds>(L, 2))
                {
                    UnityEngine.Bounds _b; translator.Get(L, 2, out _b);

                    Pathfinding.GraphUpdateObject gen_ret = new Pathfinding.GraphUpdateObject(_b);
                    translator.Push(L, gen_ret);

                    return(1);
                }
            }
            catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
            return(LuaAPI.luaL_error(L, "invalid arguments to Pathfinding.GraphUpdateObject constructor!"));
        }
        static int _s_set_shape(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);

                Pathfinding.GraphUpdateObject gen_to_be_invoked = (Pathfinding.GraphUpdateObject)translator.FastGetCSObj(L, 1);
                gen_to_be_invoked.shape = (Pathfinding.GraphUpdateShape)translator.GetObject(L, 2, typeof(Pathfinding.GraphUpdateShape));
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
            return(0);
        }
        static int _s_set_trackChangedNodes(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);

                Pathfinding.GraphUpdateObject gen_to_be_invoked = (Pathfinding.GraphUpdateObject)translator.FastGetCSObj(L, 1);
                gen_to_be_invoked.trackChangedNodes = LuaAPI.lua_toboolean(L, 2);
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
            return(0);
        }
        static int _s_set_changedNodes(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);

                Pathfinding.GraphUpdateObject gen_to_be_invoked = (Pathfinding.GraphUpdateObject)translator.FastGetCSObj(L, 1);
                gen_to_be_invoked.changedNodes = (System.Collections.Generic.List <PF.GraphNode>)translator.GetObject(L, 2, typeof(System.Collections.Generic.List <PF.GraphNode>));
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
            return(0);
        }
        static int _g_get_changedNodes(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);

                Pathfinding.GraphUpdateObject gen_to_be_invoked = (Pathfinding.GraphUpdateObject)translator.FastGetCSObj(L, 1);
                translator.Push(L, gen_to_be_invoked.changedNodes);
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
            return(1);
        }
        static int _g_get_setWalkability(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);

                Pathfinding.GraphUpdateObject gen_to_be_invoked = (Pathfinding.GraphUpdateObject)translator.FastGetCSObj(L, 1);
                LuaAPI.lua_pushboolean(L, gen_to_be_invoked.setWalkability);
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
            return(1);
        }
        static int _s_set_bounds(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);

                Pathfinding.GraphUpdateObject gen_to_be_invoked = (Pathfinding.GraphUpdateObject)translator.FastGetCSObj(L, 1);
                UnityEngine.Bounds            gen_value; translator.Get(L, 2, out gen_value);
                gen_to_be_invoked.bounds = gen_value;
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
            return(0);
        }
        static int _m_RevertFromBackup(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


                Pathfinding.GraphUpdateObject gen_to_be_invoked = (Pathfinding.GraphUpdateObject)translator.FastGetCSObj(L, 1);



                {
                    gen_to_be_invoked.RevertFromBackup(  );



                    return(0);
                }
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
        }
        static int _m_Apply(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


                Pathfinding.GraphUpdateObject gen_to_be_invoked = (Pathfinding.GraphUpdateObject)translator.FastGetCSObj(L, 1);



                {
                    PF.GraphNode _node = (PF.GraphNode)translator.GetObject(L, 2, typeof(PF.GraphNode));

                    gen_to_be_invoked.Apply(_node);



                    return(0);
                }
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
        }
        static int _m_UpdateGraphsNoBlock_xlua_st_(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);



                int gen_param_count = LuaAPI.lua_gettop(L);

                if (gen_param_count == 3 && translator.Assignable <Pathfinding.GraphUpdateObject>(L, 1) && translator.Assignable <System.Collections.Generic.List <PF.GraphNode> >(L, 2) && LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 3))
                {
                    Pathfinding.GraphUpdateObject _guo = (Pathfinding.GraphUpdateObject)translator.GetObject(L, 1, typeof(Pathfinding.GraphUpdateObject));
                    System.Collections.Generic.List <PF.GraphNode> _nodes = (System.Collections.Generic.List <PF.GraphNode>)translator.GetObject(L, 2, typeof(System.Collections.Generic.List <PF.GraphNode>));
                    bool _alwaysRevert = LuaAPI.lua_toboolean(L, 3);

                    bool gen_ret = Pathfinding.GraphUpdateUtilities.UpdateGraphsNoBlock(_guo, _nodes, _alwaysRevert);
                    LuaAPI.lua_pushboolean(L, gen_ret);



                    return(1);
                }
                if (gen_param_count == 2 && translator.Assignable <Pathfinding.GraphUpdateObject>(L, 1) && translator.Assignable <System.Collections.Generic.List <PF.GraphNode> >(L, 2))
                {
                    Pathfinding.GraphUpdateObject _guo = (Pathfinding.GraphUpdateObject)translator.GetObject(L, 1, typeof(Pathfinding.GraphUpdateObject));
                    System.Collections.Generic.List <PF.GraphNode> _nodes = (System.Collections.Generic.List <PF.GraphNode>)translator.GetObject(L, 2, typeof(System.Collections.Generic.List <PF.GraphNode>));

                    bool gen_ret = Pathfinding.GraphUpdateUtilities.UpdateGraphsNoBlock(_guo, _nodes);
                    LuaAPI.lua_pushboolean(L, gen_ret);



                    return(1);
                }
                if (gen_param_count == 4 && translator.Assignable <Pathfinding.GraphUpdateObject>(L, 1) && translator.Assignable <PF.GraphNode>(L, 2) && translator.Assignable <PF.GraphNode>(L, 3) && LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 4))
                {
                    Pathfinding.GraphUpdateObject _guo = (Pathfinding.GraphUpdateObject)translator.GetObject(L, 1, typeof(Pathfinding.GraphUpdateObject));
                    PF.GraphNode _node1        = (PF.GraphNode)translator.GetObject(L, 2, typeof(PF.GraphNode));
                    PF.GraphNode _node2        = (PF.GraphNode)translator.GetObject(L, 3, typeof(PF.GraphNode));
                    bool         _alwaysRevert = LuaAPI.lua_toboolean(L, 4);

                    bool gen_ret = Pathfinding.GraphUpdateUtilities.UpdateGraphsNoBlock(_guo, _node1, _node2, _alwaysRevert);
                    LuaAPI.lua_pushboolean(L, gen_ret);



                    return(1);
                }
                if (gen_param_count == 3 && translator.Assignable <Pathfinding.GraphUpdateObject>(L, 1) && translator.Assignable <PF.GraphNode>(L, 2) && translator.Assignable <PF.GraphNode>(L, 3))
                {
                    Pathfinding.GraphUpdateObject _guo = (Pathfinding.GraphUpdateObject)translator.GetObject(L, 1, typeof(Pathfinding.GraphUpdateObject));
                    PF.GraphNode _node1 = (PF.GraphNode)translator.GetObject(L, 2, typeof(PF.GraphNode));
                    PF.GraphNode _node2 = (PF.GraphNode)translator.GetObject(L, 3, typeof(PF.GraphNode));

                    bool gen_ret = Pathfinding.GraphUpdateUtilities.UpdateGraphsNoBlock(_guo, _node1, _node2);
                    LuaAPI.lua_pushboolean(L, gen_ret);



                    return(1);
                }
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }

            return(LuaAPI.luaL_error(L, "invalid arguments to Pathfinding.GraphUpdateUtilities.UpdateGraphsNoBlock!"));
        }