Ejemplo n.º 1
0
        public async Task <IActionResult> Edit(int id, [Bind("Id,FirstName,LastName,Group")] Pathfinders pathfinders)
        {
            if (id != pathfinders.Id)
            {
                return(NotFound());
            }

            if (ModelState.IsValid)
            {
                try
                {
                    _context.Update(pathfinders);
                    await _context.SaveChangesAsync();
                }
                catch (DbUpdateConcurrencyException)
                {
                    if (!PathfindersExists(pathfinders.Id))
                    {
                        return(NotFound());
                    }
                    else
                    {
                        throw;
                    }
                }
                return(RedirectToAction(nameof(Index)));
            }
            return(View(pathfinders));
        }
Ejemplo n.º 2
0
    void Awake()
    {
        if (TileGameObject == null)
        {
            TileGameObject = Resources.Load <GameObject>("Prefabs/TilePrefab");
        }

        TileGrid         = new GameObject[Size, Size];
        TileHighlighters = new TileHighlight[Size, Size];
        for (var i = 0; i < Size; i++)
        {
            for (var j = 0; j < Size; j++)
            {
                var position = new Vector3((Scale * i) - Offset, 0, (Scale * j) - Offset);
                var cube     = Instantiate(TileGameObject, position, Quaternion.identity);

                var tile      = cube.GetComponentInChildren <Pathfinder>();
                var highlight = cube.GetComponentInChildren <TileHighlight>();
                TileHighlighters[i, j] = highlight;

                tile.Coordinates     = new Vector2Int(i, j);
                tile.FinishPath     += FinishPath;
                tile.AddPath        += AddPath;
                tile.IsLastPath     += (coords) => Path.Last.Value == coords;
                tile.RemoveLastPath += () => Path.RemoveLast();
                Pathfinders.AddLast(tile);

                TileGrid[i, j] = cube;
            }
        }
    }
Ejemplo n.º 3
0
        public async Task <IActionResult> Create([Bind("Id,FirstName,LastName,Group")] Pathfinders pathfinders)
        {
            if (ModelState.IsValid)
            {
                _context.Add(pathfinders);
                await _context.SaveChangesAsync();

                return(RedirectToAction(nameof(Index)));
            }
            return(View(pathfinders));
        }