Ejemplo n.º 1
0
    //updates the pathTask if it hasn't been completed, makes a new pathTask if it has.
    public void updatePathTask(Vector3 start, Vector3 finish)
    {
        if (currentTask == null || currentTask.finishedTask)
        {
            //get the old pathHolder, and set the path if the task has been finished.
            PathHolder oldPathHolder = null;
            if (currentTask != null && currentTask.pathHolder != null)
            {
                oldPathHolder = currentTask.pathHolder;
                path          = currentTask.pathHolder.path;
            }

            //create a new task, set it to the current task
            currentTask = new PathTask(start, finish, oldPathHolder, costIncrease);
            //add the task
            map.AddTask(currentTask);
        }
        else
        {
            currentTask.start  = start;
            currentTask.finish = finish;
        }
    }
Ejemplo n.º 2
0
 public void AddTask(PathTask pt)
 {
     tasks.Add(pt);
 }