Ejemplo n.º 1
0
        /// <summary>
        /// Gets dynamic enumeration of party members and pets withing party range
        /// </summary>
        /// <returns></returns>
        public IEnumerable <Mobile> GetParty()
        {
            if (!PartyEffects)
            {
                yield break;
            }

            Party p = Party.Get(Caster);

            if (p != null)
            {
                IPooledEnumerable eable = Caster.Map.GetMobilesInRange(Caster.Location, PartyRange);

                foreach (Mobile mob in eable)
                {
                    if (mob == Caster)
                    {
                        yield return(mob);
                    }

                    Mobile check = mob;

                    if (mob is BaseCreature && (((BaseCreature)mob).Summoned || ((BaseCreature)mob).Controlled))
                    {
                        check = ((BaseCreature)mob).GetMaster();
                    }

                    if (check != null && p.Contains(check))
                    {
                        if (PartyList == null)
                        {
                            PartyList = new List <Mobile>();
                        }

                        if (!PartyList.Contains(mob))
                        {
                            PartyList.Add(mob);
                        }

                        yield return(mob);
                    }
                }

                eable.Free();
            }
            else
            {
                if (Caster is PlayerMobile)
                {
                    foreach (var m in ((PlayerMobile)Caster).AllFollowers.Where(x => Caster.InRange(x.Location, PartyRange)))
                    {
                        yield return(m);
                    }
                }

                yield return(Caster);
            }
        }
Ejemplo n.º 2
0
 public void PartySetting(int iIndex)
 {
     if (iIndex < m_CompanionList.Count)
     {
         CharPartyData Node = new CharPartyData();
         PartySetting(Node, iIndex);
         PartyList.Add(Node);
     }
 }
Ejemplo n.º 3
0
        protected void AddPartyMember(Mobile m)
        {
            PartyList.Add(m);
            AddPartyEffects(m);

            if (m is PlayerMobile)
            {
                foreach (var pet in ((PlayerMobile)m).AllFollowers.Where(p => !PartyList.Contains(p) && ValidPartyMember(p)))
                {
                    AddPartyMember(pet);
                }
            }
        }
Ejemplo n.º 4
0
        public List <Mobile> GetParty()
        {
            if (!PartyEffects)
            {
                return(null);
            }

            Party         p    = Party.Get(Caster);
            List <Mobile> list = new List <Mobile>();

            if (p != null)
            {
                IPooledEnumerable eable = Caster.Map.GetMobilesInRange(Caster.Location, PartyRange);

                foreach (Mobile mob in eable)
                {
                    Mobile check = mob;

                    if (mob is BaseCreature && (((BaseCreature)mob).Summoned || ((BaseCreature)mob).Controlled))
                    {
                        check = ((BaseCreature)mob).GetMaster();
                    }

                    if (check != null && p.Contains(check))
                    {
                        list.Add(mob);

                        if (PartyList == null)
                        {
                            PartyList = new List <Mobile>();
                        }

                        if (!PartyList.Contains(mob))
                        {
                            PartyList.Add(mob);
                        }
                    }
                }

                eable.Free();
            }

            if (!list.Contains(Caster))
            {
                list.Add(Caster);
            }

            return(list);
        }
Ejemplo n.º 5
0
        protected void AddPartyMember(Mobile m)
        {
            PartyList.Add(m);
            AddPartyEffects(m);

            if (m is PlayerMobile pm)
            {
                foreach (Mobile pet in pm.AllFollowers)
                {
                    if (!PartyList.Contains(pet) && ValidPartyMember(pet))
                    {
                        AddPartyMember(pet);
                    }
                }
            }
        }
Ejemplo n.º 6
0
        //__________________PARTY LOGIC_______________________________________________________
        //add to party
        public async Task <bool> AddToParty(Character character)
        {
            var myData = Dataset.FirstOrDefault(arg => arg.Id == character.Id);

            if (myData == null)
            {
                return(false);
            }
            if (PartyList.Count < 6)
            {
                PartyList.Add(character.Id);
                DatasetParty.Add(character);
                _needsRefresh = true;
                return(true);
            }
            return(false);
        }
Ejemplo n.º 7
0
        protected void AddPartyMember(Mobile m)
        {
            PartyList.Add(m);
            AddPartyEffects(m);

            if (m is PlayerMobile pm)
            {
                for (var index = 0; index < pm.AllFollowers.Count; index++)
                {
                    Mobile pet = pm.AllFollowers[index];

                    if (!PartyList.Contains(pet) && ValidPartyMember(pet))
                    {
                        AddPartyMember(pet);
                    }
                }
            }
        }