Ejemplo n.º 1
0
 /// <summary>
 /// Called when a participant property is changed.
 /// </summary>
 /// <param name="sender"></param>
 /// <param name="e"></param>
 void OnParticipantPropertyChanged(object sender, ParticipantPropertyChangedEventArgs e)
 {
     if (e.Property == ParticipantProperty.IsPresenter)
     {
         //Enable or disable the Start Sharing Resource button according to the participant role
         //  this.Invoke(new EnableDisableButtonDelegate(EnableDisableButton), new object[] { StartSharingResource_Button, (Boolean)e.Value });
     }
 }
 void SelfParticipant_PropertyChanged(object sender, ParticipantPropertyChangedEventArgs e)
 {
     this.Dispatcher.Invoke(new Action(() =>
     {
         IsInLobby = (bool)SelfParticipant.Properties[ParticipantProperty.IsInLobby];
         SelfParticipantStatus.Text = "In Lobby: " + IsInLobby.ToString();
     }), null);
 }
Ejemplo n.º 3
0
 private void OnPropertyChanged(object sender, ParticipantPropertyChangedEventArgs e)
 {
     _log.Debug("OnPropertyChanged  DisplayName:{2}  Type:{0}  Value:{1}", e.Property, e.Value, DisplayName);
     if (e.Property == ParticipantProperty.IsPresenter)
     {
         IsPresenter = (bool)e.Value;
     }
 }
Ejemplo n.º 4
0
 /// <summary>
 /// Participant Property Changed Event.  We want to know when the PinnedState is changed
 /// </summary>
 /// <param name="sender"></param>
 /// <param name="e"></param>
 void participant_PropertyChanged(object sender, ParticipantPropertyChangedEventArgs e)
 {
     try
     {
         //If the pinned state changes, update the pinned state label.  A delegate is needed because this happens on a seperate thread
         if (e.Property == ParticipantProperty.IsPinned)
         {
             labelPinnedState.BeginInvoke(new UpdatePinnedStateDelegate(this.UpdatePinnedState), e.Value);
         }
     }
     catch (Exception ex)
     {
         MessageBox.Show(ex.Message);
     }
 }
Ejemplo n.º 5
0
        /// <summary>
        /// Handles event raised when participant property (IsInLobby) changes
        /// </summary>
        /// <param name="sender"></param>
        /// <param name="e"></param>
        void Participant_PropertyChanged(object sender, ParticipantPropertyChangedEventArgs e)
        {
            Participant participant = (Participant)sender;

            //If the IsInLobby property changes and user is no longer in the lobby
            //then remove the user's name from the lobby list
            if (e.Property == ParticipantProperty.IsInLobby && (bool)e.Value == false)
            {
                string displayName = participant.Contact.GetContactInformation(ContactInformationType.DisplayName).ToString();
                this.Dispatcher.Invoke(new RemoveListItemDelegate(RemoveListItem), new object[] { Lobby_ListBox, displayName });


                //MeetingRoster_Listbox
                //Add the user's name to the lobby listbox
                this.Dispatcher.Invoke(
                    new LoadListBoxDelegate(LoadListBox),
                    new object[] { MeetingRoster_Listbox,
                                   displayName });
            }
        }