Ejemplo n.º 1
0
        public SubClass(ParseBlock Block)
            : this()
        {
            Dictionary <string, object> D = Block.BreakToDictionary <object>();

            foreach (var KV in D)
            {
                _DefinedAttributes.Add(KV.Key);
                switch (KV.Key)
                {
                default: Add(KV.Key, KV.Value); break;
                }
            }
        }
Ejemplo n.º 2
0
        public void ReadBlock(ParseBlock Block)
        {
            Block.AddParser <Color>("color", i => ClassLibrary.Instance.ParseColor(i.String), false);
            Block.AddParser <List <Color> >("color[]", i => ClassLibrary.Instance.ParseColors(i.String), false);
            Block.AddParser <Dictionary <string, Color> >("color<>", i => i.BreakToDictionary <Color>(), false);
            Block.AddParser <Vector2f>("vector2f", i => ClassLibrary.Instance.ParseVector2f(i.String), false);
            Block.AddParser <Vector2f[]>("vector2f[]", i => ClassLibrary.Instance.ParseVector2fs(i.String), false);
            Block.AddParser <Font>("font", i => ClassLibrary.Instance.ParseFont(i.String));
            Block.AddParser <Sound>("sound", i => ClassLibrary.Instance.ParseSound(i.String));
            Block.AddParser <Texture>("texture", i => ClassLibrary.Instance.ParseTexture(i.String));
            Block.AddParser <Class>("class", i => new Class(i));
            Block.AddParser <SubClass>("mode", i => new SubClass(i));

            _Classes = (Dictionary <string, Class>)Block.BreakToDictionary <object>(true)["classes"];
        }
Ejemplo n.º 3
0
        public Class(ParseBlock Block)
            : this()
        {
            _Name = Block.Name;

            Dictionary <string, object> D = Block.BreakToDictionary <object>();

            if (D.ContainsKey("parent"))
            {
                Inherit((Class)D["parent"]);
                D.Remove("parent");
            }
            if (D.ContainsKey("default"))
            {
                SubClass newDefault = ((SubClass)D["default"]).Combine(_SubClasses[(int)Mode.None]);
                for (int i = 0; i < _SubClasses.Length; ++i)
                {
                    _SubClasses[i] = ((SubClass)D["default"]).Combine(_SubClasses[i]);
                }
                D.Remove("default");
            }
            if (D.ContainsKey("fade"))
            {
                _IncrementedAttributes = (List <string>)D["fade"];
                D.Remove("fade");
            }
            foreach (var KV in D)
            {
                SubClass newClass = ((SubClass)KV.Value).Combine(_SubClasses[(int)Mode.None]);
                switch (KV.Key)
                {
                case "hover": _SubClasses[(int)Mode.Hover] = newClass; break;

                case "focus": _SubClasses[(int)Mode.Focus] = newClass; break;

                case "selected": _SubClasses[(int)Mode.Selected] = newClass; break;

                case "disabled": _SubClasses[(int)Mode.Disabled] = newClass; break;

                case "selected-hover": _SubClasses[(int)Mode.SelectedHover] = newClass; break;

                case "selected-disabled": _SubClasses[(int)Mode.SelectedDisabled] = newClass; break;
                }
            }
        }