Ejemplo n.º 1
0
        public void AddUpdatesForMcTemp()
        {
            var gameUpdates  = GameUpdate.GetUpdates(_minecraftCronConfiguration.GameId).Cast <GameUpdate>().ToList();
            var paperUpdates = PaperManifest.GetManifest();

            foreach (var version in paperUpdates.Versions.Take(_minecraftCronConfiguration.PaperSettings.GetLastReleaseUpdates))
            {
                var gameUpdate = PaperManifest.GetGameUpdate(version);
                if (!gameUpdates.Any(x => x.Name == gameUpdate.Name && x.GroupName == gameUpdate.GroupName))
                {
                    gameUpdate.Save();
                    LogManager.Write($"[Minecraft Paper Update Cron] Saved Game Update for {version}", LogType.Console);
                }
                else
                {
                    LogManager.Write("[Minecraft Paper Update Cron] Game Update already exists for " + version, LogType.Console);
                }
            }
        }
Ejemplo n.º 2
0
        public void AddUpdatesForMcTemp()
        {
            var gameUpdates  = GameUpdate.GetUpdates(_paperSettings.GameId).Cast <GameUpdate>().ToList();
            var paperUpdates = PaperManifest.GetManifest();

            paperUpdates.Versions = paperUpdates.Versions.Reverse().ToList();

            foreach (var version in paperUpdates.Versions.Take(_paperSettings.GetLastReleaseUpdates))
            {
                var gameUpdate = PaperManifest.GetGameUpdate(version);
                if (!gameUpdates.Any(x => x.Name == gameUpdate.Name && x.GroupName == gameUpdate.GroupName))
                {
                    gameUpdate.Save();
                    Logger.Information($"Saved Game Update for {version}");
                }
                else
                {
                    Logger.Information("Game Update already exists for " + version);
                }
            }
        }