Ejemplo n.º 1
0
        private void UpdateSwatchColorFromBytesBox(object sender, TextChangedEventArgs e)
        {
            if (!commitTextboxChanges)
            {
                return;
            }
            commitTextboxChanges            = false;
            swatchTextBoxes[3].TextChanged -= UpdateSwatchColorFromBytesBox;

            if (short.TryParse(swatchTextBoxes[3].Text, NumberStyles.HexNumber, CultureInfo.CurrentCulture, out var color16))
            {
                color16 = PaletteRun.FlipColorChannels(color16);
                var color32 = TileImage.Convert16BitColor(color16);
                swatch.Result = color32.ToString();

                var channels = Color16ToChannelStrings(color16);
                for (int i = 0; i < channels.Length; i++)
                {
                    swatchTextBoxes[i].TextChanged -= UpdateSwatchColorFromTextBoxes;
                    swatchTextBoxes[i].Text         = channels[i];
                    swatchTextBoxes[i].TextChanged += UpdateSwatchColorFromTextBoxes;
                }
            }

            swatchTextBoxes[3].TextChanged += UpdateSwatchColorFromBytesBox;
            commitTextboxChanges            = true;
        }
Ejemplo n.º 2
0
        private void UpdateSwatchColorFromTextBoxes(object sender, TextChangedEventArgs e)
        {
            if (!commitTextboxChanges)
            {
                return;
            }
            commitTextboxChanges = false;
            for (int i = 0; i < 3; i++)
            {
                swatchTextBoxes[i].TextChanged -= UpdateSwatchColorFromTextBoxes;
            }

            var color16 = ChannelStringsToColor16(swatchTextBoxes.Select(box => box.Text).ToArray());
            var color32 = TileImage.Convert16BitColor(color16);

            color16                 = PaletteRun.FlipColorChannels(color16);
            swatch.Result           = color32.ToString();
            swatchTextBoxes[3].Text = color16.ToString("X4");

            for (int i = 0; i < 3; i++)
            {
                swatchTextBoxes[i].TextChanged += UpdateSwatchColorFromTextBoxes;
            }
            commitTextboxChanges = true;
        }
        private void UpdateSwatchColorFromBytesBox(object sender, TextChangedEventArgs e)
        {
            if (!commitTextboxChanges)
            {
                return;
            }
            commitTextboxChanges = false;

            if (short.TryParse(swatchTextBoxes[3].Text, NumberStyles.HexNumber, CultureInfo.CurrentCulture, out var color16))
            {
                color16 = PaletteRun.FlipColorChannels(color16);
                var color32 = TileImage.Convert16BitColor(color16);
                UpdateTextBoxes(color32, ignore16bitColor: true);
            }

            commitTextboxChanges = true;
        }
        private void UpdateTextBoxes(
            Color color32,
            bool ignore5bitChannels = false,
            bool ignore8bitChannels = false,
            bool ignore16bitColor   = false,
            bool ignore32bitColor   = false,
            bool ignoreSwatch       = false
            )
        {
            var color16  = TileImage.Convert16BitColor(color32);
            var channels = Color16ToChannelStrings(color16);

            color16 = PaletteRun.FlipColorChannels(color16);

            if (!ignore5bitChannels)
            {
                for (int i = 0; i < channels.Length; i++)
                {
                    swatchTextBoxes[i].Text = channels[i];
                }
            }

            if (!ignore16bitColor)
            {
                swatchTextBoxes[3].Text = color16.ToString("X4");
            }

            if (!ignore8bitChannels)
            {
                for (int i = 0; i < channels.Length; i++)
                {
                    decompTextBoxes[i].Text = (int.Parse(channels[i]) * 255 / 31).ToString();
                }
            }

            if (!ignore32bitColor)
            {
                decompTextBoxes[3].Text = color32.ToString().Substring(3); // cut off the #FF at the beginning
            }

            if (!ignoreSwatch)
            {
                swatch.Result = color32.ToString();
            }
        }
Ejemplo n.º 5
0
        private void UpdateSwatchTextBoxContentFromSwatch()
        {
            if (!commitTextboxChanges)
            {
                return;
            }
            var color32  = (Color)ColorConverter.ConvertFromString(swatch.Result);
            var color16  = TileImage.Convert16BitColor(color32);
            var channels = Color16ToChannelStrings(color16);

            color16 = PaletteRun.FlipColorChannels(color16);
            for (int i = 0; i < channels.Length; i++)
            {
                swatchTextBoxes[i].TextChanged -= UpdateSwatchColorFromTextBoxes;
                swatchTextBoxes[i].Text         = channels[i];
                swatchTextBoxes[i].TextChanged += UpdateSwatchColorFromTextBoxes;
            }
            swatchTextBoxes[3].TextChanged -= UpdateSwatchColorFromBytesBox;
            swatchTextBoxes[3].Text         = color16.ToString("X4");
            swatchTextBoxes[3].TextChanged += UpdateSwatchColorFromBytesBox;
        }
Ejemplo n.º 6
0
        /// <summary>
        /// Uses the hint, as well as this sprite's table location (if any), to find palettes that can be applied to this sprite.
        /// (1) if the sprite's hint is the name of a palette, return that. Example: title screen pokemon sprite/palette pair.
        /// (2) if the sprite's hint is the name of an enum table, use that enum's source as a list of palettes and get the appropriate one from the matching index of the enum table. Example: pokemon icons
        /// (3) if the sprite's hint is a table name followed by a key=value pair, go grab the a palette from the element within that table such that it's key equals that value. Example: Overworld sprites
        /// (4) if the sprite's hint is a table name, return all palettes within the matching index of that table. Example: trainer sprites/palettes.
        /// (5) if the sprite has no hint, return all palettes in arrays with matching length from the same index. Example: pokemon sprites. Leaving it empty allows both normal and shiny palettes to match.
        /// </summary>
        public static IReadOnlyList <IPaletteRun> FindRelatedPalettes(this ISpriteRun spriteRun, IDataModel model, int primarySource = -1, string hint = null)
        {
            // find all palettes that could be applied to this sprite run
            var noChange = new NoDataChangeDeltaModel();
            var results  = new List <IPaletteRun>();

            hint = hint ?? spriteRun?.SpriteFormat.PaletteHint;
            if (primarySource == -1)
            {
                var pointerCount = spriteRun?.PointerSources?.Count ?? 0;
                for (int i = 0; i < pointerCount; i++)
                {
                    if (!(model.GetNextRun(spriteRun.PointerSources[i]) is ArrayRun))
                    {
                        continue;
                    }
                    primarySource = spriteRun.PointerSources[i];
                    break;
                }
            }
            var spriteTable = model.GetNextRun(primarySource) as ArrayRun;
            var offset      = spriteTable?.ConvertByteOffsetToArrayOffset(primarySource) ?? new ArrayOffset(-1, -1, -1, -1);

            if (primarySource < 0)
            {
                offset = new ArrayOffset(-1, -1, -1, -1);
            }

            if (!string.IsNullOrEmpty(hint))
            {
                var run = model.GetNextRun(model.GetAddressFromAnchor(noChange, -1, hint));
                if (run is IPaletteRun palRun)
                {
                    // option 1: hint is to a palette
                    results.Add(palRun);
                    return(results);
                }
                else if (run is ArrayRun enumArray && enumArray.ElementContent.Count == 1 && enumArray.ElementContent[0] is ArrayRunEnumSegment enumSegment)
                {
                    // option 2: hint is to index into paletteTable, and I'm in a table
                    var paletteTable = model.GetNextRun(model.GetAddressFromAnchor(noChange, -1, enumSegment.EnumName)) as ArrayRun;
                    if (offset.ElementIndex != -1)
                    {
                        var paletteIndex = model.ReadMultiByteValue(enumArray.Start + enumArray.ElementLength * offset.ElementIndex, enumArray.ElementLength);
                        if (model.GetNextRun(model.ReadPointer(paletteTable.Start + paletteTable.ElementLength * paletteIndex)) is IPaletteRun pRun)
                        {
                            results.Add(pRun);
                        }
                    }
                }
                else if (hint.Contains(":"))
                {
                    // option 3: hint is a table name, followed by a identifier=value pair
                    var tableKeyPair        = hint.Split(':');
                    var identifierValuePair = tableKeyPair.Length == 2 ? tableKeyPair[1].Split("=") : new string[0];
                    if (identifierValuePair.Length == 2)
                    {
                        var paletteTable = model.GetNextRun(model.GetAddressFromAnchor(noChange, -1, tableKeyPair[0])) as ITableRun;
                        var segment      = paletteTable?.ElementContent.FirstOrDefault(seg => seg.Name == identifierValuePair[0]);
                        var pSegment     = paletteTable?.ElementContent.FirstOrDefault(seg => seg is ArrayRunPointerSegment pSeg && PaletteRun.TryParsePaletteFormat(pSeg.InnerFormat, out var _));
                        var rawValue     = identifierValuePair[1];
                        int keyValue;
                        if (segment is ArrayRunEnumSegment eSegment)
                        {
                            keyValue = eSegment.GetOptions(model).ToList().IndexOf(rawValue);
                        }
                        else if (segment is ArrayRunHexSegment hSegment)
                        {
                            int.TryParse(rawValue, NumberStyles.HexNumber, CultureInfo.CurrentCulture, out keyValue);
                        }
                        else
                        {
                            int.TryParse(rawValue, out keyValue);
                        }
                        if (segment != null)
                        {
                            var segmentOffset  = paletteTable.ElementContent.Until(seg => seg == segment).Sum(seg => seg.Length);
                            var pSegmentOffset = paletteTable.ElementContent.Until(seg => seg == pSegment).Sum(seg => seg.Length);
                            var tableIndex     = Enumerable.Range(0, paletteTable.ElementCount).FirstOrDefault(i => model.ReadMultiByteValue(paletteTable.Start + i * paletteTable.ElementLength + segmentOffset, segment.Length) == keyValue);
                            var paletteStart   = model.ReadPointer(paletteTable.Start + tableIndex * paletteTable.ElementLength + pSegmentOffset);
                            if (model.GetNextRun(paletteStart) is IPaletteRun pRun)
                            {
                                results.Add(pRun);
                            }
                        }
                    }
                }

                // option 4: I'm in a table, and my hint is a table name
                if (offset.ElementIndex == -1)
                {
                    return(results);
                }
                if (!(run is ArrayRun array))
                {
                    return(results);
                }
                results.AddRange(model.GetPointedChildren <IPaletteRun>(array, offset.ElementIndex));
            }
Ejemplo n.º 7
0
        public static RunStrategy GetStrategy(string format)
        {
            RunStrategy strategy;

            if (format == PCSRun.SharedFormatString)
            {
                strategy = new PCSRunContentStrategy();
            }
            else if (format.StartsWith(AsciiRun.SharedFormatString))
            {
                strategy = new AsciiRunContentStrategy();
            }
            else if (format == EggMoveRun.SharedFormatString)
            {
                strategy = new EggRunContentStrategy();
            }
            else if (format == PIERun.SharedFormatString)
            {
                strategy = new PIERunContentStrategy();
            }
            else if (format == PLMRun.SharedFormatString)
            {
                strategy = new PLMRunContentStrategy();
            }
            else if (format == XSERun.SharedFormatString)
            {
                strategy = new XseRunContentStrategy();
            }
            else if (format == BSERun.SharedFormatString)
            {
                strategy = new BseRunContentStrategy();
            }
            else if (format == ASERun.SharedFormatString)
            {
                strategy = new AseRunContentStrategy();
            }
            else if (format.StartsWith(OverworldSpriteListRun.SharedFormatString.Substring(0, OverworldSpriteListRun.SharedFormatString.Length - 1)))
            {
                strategy = new OverworldSpriteListContentStrategy(format);
            }
            else if (format == TrainerPokemonTeamRun.SharedFormatString)
            {
                strategy = new TrainerPokemonTeamRunContentStrategy();
            }
            else if (LzSpriteRun.TryParseSpriteFormat(format, out var spriteFormat))
            {
                strategy = new LzSpriteRunContentStrategy(spriteFormat);
            }
            else if (LzPaletteRun.TryParsePaletteFormat(format, out var paletteFormat))
            {
                strategy = new LzPaletteRunContentStrategy(paletteFormat);
            }
            else if (TilesetRun.TryParseTilesetFormat(format, out var tilesetFormat))
            {
                strategy = new TilesetRunContentStrategy(tilesetFormat);
            }
            else if (LzTilesetRun.TryParseTilesetFormat(format, out var lzTilesetFormat))
            {
                strategy = new LzTilesetRunContentStrategy(lzTilesetFormat);
            }
            else if (LzTilemapRun.TryParseTilemapFormat(format, out var tilemapFormat))
            {
                strategy = new LzTilemapRunContentStrategy(tilemapFormat);
            }
            else if (TilemapRun.TryParseTilemapFormat(format, out var tilemapFormat1))
            {
                strategy = new TilemapRunContentStrategy(tilemapFormat1);
            }
            else if (SpriteRun.TryParseSpriteFormat(format, out var spriteFormat1))
            {
                strategy = new SpriteRunContentStrategy(spriteFormat1);
            }
            else if (PaletteRun.TryParsePaletteFormat(format, out var paletteFormat1))
            {
                strategy = new PaletteRunContentStrategy(paletteFormat1);
            }
            else if (format.IndexOf("[") >= 0 && format.IndexOf("[") < format.IndexOf("]"))
            {
                strategy = new TableStreamRunContentStrategy();
            }
            else
            {
                return(null);
            }

            strategy.Format = format;
            return(strategy);
        }