Ejemplo n.º 1
0
        public void Install(PackageStatusContext context)
        {
            var farmhandBinary     = Path.Combine(InstallationContext.OutputPath, "Stardew Farmhand.exe");
            var temporaryDirectory = Path.Combine(InstallationContext.OutputPath, "FarmhandInstallTemp");
            var workingDirectory   = Path.Combine(temporaryDirectory, "WorkingDirectory");
            var binDirectory       = Path.Combine(temporaryDirectory, "Bin");

            context.SetState(10, "Cleaning Output Directory");
            DirectoryUtility.EnsureDirectoryExists(InstallationContext.OutputPath);
            DirectoryUtility.CleanDirectory(InstallationContext.OutputPath);
            DirectoryUtility.EnsureDirectoryExists(temporaryDirectory);

            context.SetState(25, "Extracting Package File");
            PackageManager.ExtractPackageFile(PackageFile, temporaryDirectory);

            context.SetState(40, "Copying Stardew Valley Files");
            DirectoryUtility.CopyAll(InstallationContext.StardewPath, InstallationContext.OutputPath, ".*\\.exe");

            context.SetState(50, "Copying SMAPI Files");
            DirectoryUtility.CopyAll(workingDirectory, InstallationContext.OutputPath);

            StardewPatcher.Patch(farmhandBinary, binDirectory, true, context);

            context.SetState(100, "Deleting Temporary Directory");
            Directory.Delete(temporaryDirectory, true);
        }
        private void EditSolution(PackageStatusContext context)
        {
            var solution = Path.Combine(InstallationContext.OutputPath, "Farmhand.sln");
            var text     = File.ReadAllText(solution);
            var projects = Regex.Matches(text, ProjectBlockMatch).Cast <Match>().ToList();

            context.SetState(20, "Removing Projects From Solution");

            Match modTemplateProject = null;
            var   linesToCull        = new List <string>();

            foreach (var project in projects)
            {
                if (!project.Value.Contains("\"Mods\"") && !project.Value.Contains("FarmhandDebugger"))
                {
                    if (InstallationContext.AddNewModFromTemplate)
                    {
                        if (project.Value.Contains("ModTemplate"))
                        {
                            modTemplateProject = project;
                            continue;
                        }
                    }

                    text = text.Replace(project.Value, string.Empty);
                    linesToCull.Add(Regex.Match(project.Value, ProjectIdMatch).Value);
                }
            }

            foreach (var lineToCull in linesToCull)
            {
                text = Regex.Replace(text, ".*{" + lineToCull + "}.*\n", string.Empty);
            }

            if (InstallationContext.AddNewModFromTemplate)
            {
                context.SetState(30, "Adding new blank mod");

                if (modTemplateProject == null)
                {
                    throw new Exception(
                              "ModTemplate was not included in the solution! Development mod will not be generated");
                }

                var modTemplateLine = modTemplateProject.Value;
                modTemplateLine = modTemplateLine.Substring(0, modTemplateLine.IndexOf("ProjectSection", StringComparison.Ordinal));

                var nextModEntry = modTemplateLine.Replace(
                    "ModTemplate",
                    InstallationContext.ModSettings.NameNoSpace);
                text = text.Replace(modTemplateLine, nextModEntry);

                ModTemplateUtility.PatchTemplateMod();
            }

            context.SetState(40, "Writing Modified Solution");
            File.WriteAllText(solution, text);
        }
        public void Install(PackageStatusContext context)
        {
            context.SetState(10, "Cleaning Output Directory");
            DirectoryUtility.EnsureDirectoryExists(InstallationContext.OutputPath);
            DirectoryUtility.CleanDirectory(InstallationContext.OutputPath);

            context.SetState(25, "Extracting Package File");
            PackageManager.ExtractPackageFile(PackageFile, InstallationContext.OutputPath);

            context.SetState(40, "Copying Stardew Valley Files");
            var output = Path.Combine(InstallationContext.OutputPath, "Staging");

            DirectoryUtility.CopyAll(InstallationContext.StardewPath, output);

            this.EditSolution(context);
        }
        public void Install(PackageStatusContext context)
        {
            var workingDir        = Path.Combine(InstallationContext.OutputPath, "WorkingDirectory");
            var farmhandBinary    = Path.Combine(workingDir, "Stardew Farmhand.exe");
            var assemblyDirectory = Path.Combine(InstallationContext.OutputPath, "Bin");

            context.SetState(10, "Cleaning Output Directory");
            DirectoryUtility.EnsureDirectoryExists(InstallationContext.OutputPath);
            DirectoryUtility.CleanDirectory(InstallationContext.OutputPath);
            PackageManager.ExtractPackageFile(PackageFile, InstallationContext.OutputPath);

            this.EditSolution(context);

            context.SetState(50, "Copying SMAPI Files");
            DirectoryUtility.CopyAll(InstallationContext.StardewPath, workingDir, ".*\\.exe");

            StardewPatcher.Patch(farmhandBinary, assemblyDirectory, true, context);
        }