Ejemplo n.º 1
0
	static void Init () 
	{
		// Get existing open window or if none, make a new one:
		window = (PPFXWindow)EditorWindow.GetWindow (typeof (PPFXWindow));
			
		//load all prefabs to prefab lists
		LoadPrefabs();
		
		window.autoRepaintOnSceneChange = true;
		window.Show();
	}
Ejemplo n.º 2
0
    static void Init()
    {
        // Get existing open window or if none, make a new one:
        window = (PPFXWindow)EditorWindow.GetWindow(typeof(PPFXWindow));

        //load all prefabs to prefab lists
        LoadPrefabs();

        window.autoRepaintOnSceneChange = true;
        window.Show();
    }