Ejemplo n.º 1
0
 void CastingCheck()
 {
     if (!m_motionTrig && Input.GetButtonDown("Fire1"))
     {
         m_motionTrig    = true;
         m_currentMotion = PLAYER_MOTION.CASTING;
     }
 }
Ejemplo n.º 2
0
 void AttackCheck()
 {
     if (!m_motionTrig && Input.GetButtonDown("Fire2"))
     {
         m_motionTrig    = true;
         m_currentMotion = PLAYER_MOTION.ATTACK;
     }
 }