void Start() { FutileParams fparams = new FutileParams(true,true,false,false); fparams.AddResolutionLevel(480.0f, 1.0f, 1.0f, ""); fparams.origin = new Vector2(0.5f, 0.5f); Futile.instance.Init(fparams); Futile.atlasManager.LoadAtlas("Atlases/simple"); game = new PDGame(); }
// Use this for initialization void Start() { FutileParams fparams = new FutileParams(true, true, true, true); fparams.AddResolutionLevel(480.0f, 1.0f, 1.0f, ""); fparams.origin = new Vector2(0.5f, 0.5f); Futile.instance.Init(fparams); Futile.atlasManager.LoadAtlas("Atlases/PongDemo"); game = new PDGame(); }