private void connection_test_button_Click(object sender, EventArgs e) { AlertGUI temp5 = new AlertGUI(); temp5.setMessage("Attempting to connect to server....", ""); temp5.Show(); try { PDA_GUI.ServerConnection conn = new PDA_GUI.ServerConnection(); conn.connect(); temp5.Close(); temp5.Dispose(); conn.disconnect(); AlertGUI temp3 = new AlertGUI(); temp3.setMessage("Server Connected Successfully!", ""); temp3.Show(); } catch { AlertGUI temp2 = new AlertGUI(); temp2.setMessage("Could not find server"); //temp2.ShowDialog(); temp2.Show(); temp5.Close(); temp5.Dispose(); } }
public bool ConnectionStuff() { try { PDA_GUI.ServerConnection conn = new PDA_GUI.ServerConnection(); conn.connect(); Server_Connection.DailyTask[] dts = conn.getTasks(); DailyTaskID = dts[0].idDailyTask; todaysTask = new WalkingTask(((Server_Connection.WalkingTask)dts[0]).steps); conn.disconnect(); } catch { todaysTask = new WalkingTask(500); // temp2.ShowDialog(); current_task = todaysTask.display(); tasksDialog.setStuff(this); this.myWiiData = new WiiRemoteData(); myWiiRemoteConnection = new WiiRemoteConnection(); wiimoteCon = myWiiRemoteConnection.connect(); this.myWiiData.processData(myWiiRemoteConnection); this.TodaysStats = new Queue <Stats>(); return(false); } current_task = todaysTask.display(); tasksDialog.setStuff(this); this.myWiiData = new WiiRemoteData(); myWiiRemoteConnection = new WiiRemoteConnection(); wiimoteCon = myWiiRemoteConnection.connect(); this.myWiiData.processData(myWiiRemoteConnection); this.TodaysStats = new Queue <Stats>(); return(true); }
public bool ConnectionStuff() { try { PDA_GUI.ServerConnection conn = new PDA_GUI.ServerConnection(); conn.connect(); Server_Connection.DailyTask[] dts = conn.getTasks(); DailyTaskID = dts[0].idDailyTask; todaysTask = new WalkingTask(((Server_Connection.WalkingTask)dts[0]).steps); conn.disconnect(); } catch { todaysTask = new WalkingTask(500); // temp2.ShowDialog(); current_task = todaysTask.display(); tasksDialog.setStuff(this); this.myWiiData = new WiiRemoteData(); myWiiRemoteConnection = new WiiRemoteConnection(); wiimoteCon = myWiiRemoteConnection.connect(); this.myWiiData.processData(myWiiRemoteConnection); this.TodaysStats = new Queue<Stats>(); return false; } current_task = todaysTask.display(); tasksDialog.setStuff(this); this.myWiiData = new WiiRemoteData(); myWiiRemoteConnection = new WiiRemoteConnection(); wiimoteCon= myWiiRemoteConnection.connect(); this.myWiiData.processData(myWiiRemoteConnection); this.TodaysStats = new Queue<Stats>(); return true; }
private void connection_test_button_Click(object sender, EventArgs e) { AlertGUI temp5 = new AlertGUI(); temp5.setMessage("Attempting to connect to server....", ""); temp5.Show(); try { PDA_GUI.ServerConnection conn = new PDA_GUI.ServerConnection(); conn.connect(); temp5.Close(); temp5.Dispose(); conn.disconnect(); AlertGUI temp3 = new AlertGUI(); temp3.setMessage("Server Connected Successfully!", ""); temp3.Show(); } catch { AlertGUI temp2 = new AlertGUI(); temp2.setMessage("Could not find server"); //temp2.ShowDialog(); temp2.Show(); temp5.Close(); temp5.Dispose(); } }