Ejemplo n.º 1
0
 private static void VerbGiverExtended(JobDriver __instance)
 {
     /*
      * // Patch inspirated from RunAndGun mod by roolo
      * // License for patch when i make this mod "10 July 2019"
      * // That patch is free to use except don't make exact copies or only with minor adjustment of Run And Gun. The author also give permission.
      * // --- github.com/rheirman/RunAndGun/blob/master/README.md ---
      */
     if (__instance is JobDriver_Goto jobDriver_Goto)
     {
         List <Toil> value = Traverse.Create(jobDriver_Goto).Field("toils").GetValue <List <Toil> >();
         if (value.Count() > 0)
         {
             Toil toil = value.ElementAt(0);
             toil.AddPreTickAction(delegate
             {
                 if (jobDriver_Goto.pawn.Downed)
                 {
                     return;
                 }
                 if (jobDriver_Goto.pawn.Faction != null && (jobDriver_Goto.pawn.drafter == null || jobDriver_Goto.pawn.drafter.FireAtWill) && jobDriver_Goto.pawn.IsHashIntervalTick(10))
                 {
                     PCF_VanillaExtender.CheckForAutoAttack(jobDriver_Goto);
                 }
             });
         }
     }
 }
Ejemplo n.º 2
0
 private static void VerbGiverExtended(JobDriver_Wait __instance)
 {
     if (__instance.pawn.Downed)
     {
         return;
     }
     if (__instance.pawn.Faction != null && __instance.job.def == JobDefOf.Wait_Combat && (__instance.pawn.drafter == null || __instance.pawn.drafter.FireAtWill))
     {
         PCF_VanillaExtender.CheckForAutoAttack(__instance);
     }
 }