public static void Load(ContentManager Content) { defaultFont = Content.Load <SpriteFont>("Default"); gEffects = new Effect[] { Content.Load <Effect>("Diffuse"), Content.Load <Effect>("Phong"), Content.Load <Effect>("Island"), Content.Load <Effect>("NoLighting"), Content.Load <Effect>("Lightmap") }; PBullet.Initialize(Content); Sounds.Load(Content); Menus.Load(Content); Island.Load(Content); for (int i = 0; i < gResources.Length; i++) { gResources[i].Load(Content); } for (int i = 0; i < sResources.Length; i++) { sResources[i].Load(Content); } isLoaded = true; }
public Profile() { autoCommence = new AutoCommence(); pBullet = new PBullet(); }