public override void OnReplicationDeserialize(P2PNetworkReader reader, bool initial_state) { this.m_ReplControllerType = (PlayerControllerType)reader.ReadInt32(); if (this.m_ReplControllerType != PlayerControllerType.Unknown) { this.m_ReplItemName = reader.ReadString(); } }
public override void Deserialize(P2PNetworkReader reader) { int num = (int)reader.ReadUInt16(); this.scripts = new P2PCRCMessageEntry[num]; for (int i = 0; i < this.scripts.Length; i++) { P2PCRCMessageEntry p2PCRCMessageEntry = default(P2PCRCMessageEntry); p2PCRCMessageEntry.name = reader.ReadString(); p2PCRCMessageEntry.channel = reader.ReadByte(); this.scripts[i] = p2PCRCMessageEntry; } }
public override void Deserialize(P2PNetworkReader reader) { this.value = reader.ReadString(); }